Rust Player Stats
Live UTC 34,406 playing

Offline 94.130.167.253:28014 checked 5d ago

(Classy) Rust Testing 1

moddedcarbon
Players now0
Slots?
Full–
7-day average0peak 1
Rank#15,009top 67%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 67%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct22 Oct25 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:13 UTC5d ago 1 – running 1
Tue 20 Oct, 02:39 UTC8d ago 2 – 2.6 days 0
Sat 26 Sep, 17:54 UTC31d ago 1 – 23.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is (Classy) Rust Testing 1 online, and how reliable is it?

(Classy) Rust Testing 1 sits offline; 5 days 8 hours ago is when it was last seen. The last 7 full days put it at 5 of 168 hours up, 3% uptime. The first record Rust Player Stats has of it is 25 September 2026.

Which Rust version is (Classy) Rust Testing 1 on?

Linux carries Rust network protocol 2634 and build 167781 at (Classy) Rust Testing 1. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is (Classy) Rust Testing 1 located?

No region is published by (Classy) Rust Testing 1. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 94.130.167.253:28014.

Server tags

What do the server tags on (Classy) Rust Testing 1 mean?

gmrust (Game mode): Rust survival as standard; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags (Classy) Rust Testing 1 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include (Classy) Rust Testing 1?

You will find (Classy) Rust Testing 1 on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on (Classy) Rust Testing 1?

The procedural map on (Classy) Rust Testing 1 is size 2,048, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on (Classy) Rust Testing 1?

No gather rate appears in the name of (Classy) Rust Testing 1. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: VAC.

Population

How full is (Classy) Rust Testing 1 right now?

The board shows (Classy) Rust Testing 1 offline, last seen 5 days 8 hours ago. Averaged across seven days: 0 players. The high point: 1.

Where does (Classy) Rust Testing 1 sit in the rankings?

Player hours over seven days place (Classy) Rust Testing 1 at #15,009, among the top 67% of ranked servers.

Wipe timing

What is the wipe schedule on (Classy) Rust Testing 1?

There is no next wipe to predict for (Classy) Rust Testing 1, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 5 days 12 hours ago.

What does wipe day look like on (Classy) Rust Testing 1?

The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join (Classy) Rust Testing 1?

Console route: F1 in Rust, then client.connect 94.130.167.253:28014. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp0
Max players Slot count: 0.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.