Rust Player Stats
Live UTC 38,590 playing

Offline 94.229.16.35:28015 checked 16d ago

Rust Devblog Server

moddedcarbon
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,443top 71%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:14 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rust Devblog Server online, and how reliable is it?

Rust Devblog Server sits offline; 16 days 3 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 12 October 2026.

Which Rust version is Rust Devblog Server on?

Windows carries Rust network protocol 2362 at Rust Devblog Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rust Devblog Server located?

There is no region published on Rust Devblog Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 94.229.16.35:28015.

Lists and filters

What do the server tags on Rust Devblog Server mean?

Tags published by Rust Devblog Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; v2362 (Protocol): Game protocol 2362: join only if your game matches that version; ptrak (Networking): Standard network layer RakNet is in use; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; hil2cpp (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust Devblog Server?

These Rust Player Stats lists take Rust Devblog Server: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Rules and settings

Which map is running on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. It publishes no limit on groups. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. Anti-cheat is off: VAC.

Live counts

What is the population on Rust Devblog Server at the moment?

Down at the moment, Rust Devblog Server was last seen 16 days 3 hours ago.

Where does Rust Devblog Server sit in the rankings?

Ranked #15,443 on seven-day player hours, Rust Devblog Server is in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Devblog Server?

The rhythm of Rust Devblog Server's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 16 days 4 hours ago, its current world was made.

What does wipe day look like on Rust Devblog Server?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Rust Devblog Server?

Press F1 in Rust, bring up the console and enter client.connect 94.229.16.35:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
v2362
Protocol Game protocol 2362: join only if your game matches that version.
ptrak
Networking Standard network layer RakNet is in use.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Other

hil2cpp
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.
stok
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.