Rust Player Stats
Live UTC 102,212 playing

Offline 94.229.18.118:28015 checked 34d ago

Rust Devblog Server

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,982top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rust Devblog Server online, and how reliable is it?

Offline right now, with a last sighting 34 days 21 hours ago: Rust Devblog Server. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 24 September 2026.

Which Rust version is Rust Devblog Server on?

On Windows, Rust Devblog Server runs Rust network protocol 2362. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rust Devblog Server located?

Nothing on Rust Devblog Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 94.229.18.118:28015 is the address.

Tags

What do the server tags on Rust Devblog Server mean?

Tags published by Rust Devblog Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; v2362 (Protocol): Your game must be on protocol 2362 to get in; ptrak (Networking): RakNet handles the network here, the game's standard layer; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; hil2cpp (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust Devblog Server?

These Rust Player Stats lists take Rust Devblog Server: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Map and rules

Which map is running on Rust Devblog Server?

Rust Devblog Server runs a map the game generates: procedural.

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. No group limit is published. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Rust Devblog Server at the moment?

Last seen 34 days 21 hours ago, Rust Devblog Server is offline right now.

Where does Rust Devblog Server sit in the rankings?

Player hours over seven days place Rust Devblog Server at #15,982, among the top 71% of ranked servers.

Wipe schedule

What is the wipe schedule on Rust Devblog Server?

The rhythm of Rust Devblog Server's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 36 days 22 hours ago.

Connect

How do I join Rust Devblog Server?

Press F1 in Rust, bring up the console and enter client.connect 94.229.18.118:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
v2362
Protocol Your game must be on protocol 2362 to get in.
ptrak
Networking RakNet handles the network here, the game's standard layer.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Other

hil2cpp
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.
stok
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.