Rust Player Stats
Live UTC 45,403 playing

Offline 94.229.18.22:28015 checked 4d ago

Rust Devblog Server

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,349top 69%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust Devblog Server online, and how reliable is it?

Offline right now, with a last sighting 4 days 13 hours ago: Rust Devblog Server. 0 of 96 hours were up over the last 4 full days, 0% of the time. The first record Rust Player Stats has of it is 24 October 2026.

Which Rust version is Rust Devblog Server on?

Windows carries Rust network protocol 2362 at Rust Devblog Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rust Devblog Server located?

No region is published by Rust Devblog Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 94.229.18.22:28015.

Tags

What do the server tags on Rust Devblog Server mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; v2362 (Protocol): Game protocol 2362: join only if your game matches that version; ptrak (Networking): The network layer is RakNet, the standard one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; hil2cpp (Custom tag): The owner or a plugin added this non-standard tag; stok (Custom tag): The owner or a plugin added this non-standard tag are the tags Rust Devblog Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust Devblog Server?

The Rust Player Stats lists that include Rust Devblog Server are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server rules

Which map is running on Rust Devblog Server?

Rust Devblog Server runs a map the game generates: procedural.

What are the rules and settings on Rust Devblog Server?

The name of Rust Devblog Server does not say what the gather rate is. The group limit goes unpublished here. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is off: VAC.

Player counts

How full is Rust Devblog Server right now?

The board shows Rust Devblog Server offline, last seen 4 days 13 hours ago. Averaged out across the past week, the count is 0 players.

Where does Rust Devblog Server sit in the rankings?

Ranked #15,349 on seven-day player hours, Rust Devblog Server is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Devblog Server?

The rhythm of Rust Devblog Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 31 days ago, its current world was made.

Joining the server

How do I join Rust Devblog Server?

In the Rust console (F1) type client.connect 94.229.18.22:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
v2362
Protocol Game protocol 2362: join only if your game matches that version.
ptrak
Networking The network layer is RakNet, the standard one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Other

hil2cpp
Custom tag The owner or a plugin added this non-standard tag.
stok
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.