Offline 94.229.19.113:28015 checked 6d ago
Rust Devblog Server
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Rust Devblog Server online, and how reliable is it?
Down at the moment, Rust Devblog Server was last seen 6 days 21 hours ago. 0 of 144 hours were up over the last 6 full days, 0% of the time. Rust Player Stats logged it for the first time on 22 October 2026.
Which Rust version is Rust Devblog Server on?
On Windows, Rust Devblog Server runs Rust network protocol 2362. Steam updates your game for you, but the protocol has to match to join.
Where is Rust Devblog Server located?
No region is published by Rust Devblog Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 94.229.19.113:28015.
Lists and filters
What do the server tags on Rust Devblog Server mean?
The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; v2362 (Protocol): To join, your game has to run protocol 2362; ptrak (Networking): The network layer is RakNet, the standard one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Rust Devblog Server?
These Rust Player Stats lists take Rust Devblog Server: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Map and rules
Which map is running on Rust Devblog Server?
The game generates the procedural map on Rust Devblog Server.
What are the rules and settings on Rust Devblog Server?
Nothing in the name of Rust Devblog Server states a gather rate. No group limit is published. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is off: VAC.
Population
How full is Rust Devblog Server right now?
Down at the moment, Rust Devblog Server was last seen 6 days 21 hours ago. The seven-day average for this server is 0 players.
Where does Rust Devblog Server sit in the rankings?
Ranked #15,358 on seven-day player hours, Rust Devblog Server is in the top 69% of all ranked servers.
Wipe timing
What is the wipe schedule on Rust Devblog Server?
To tell its rhythm, more of Rust Devblog Server's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 31 days 3 hours ago is when its current world was made.
Connect
How do I join Rust Devblog Server?
Press F1 in Rust, bring up the console and enter client.connect 94.229.19.113:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.