Offline 94.229.24.253:28015 checked 35d ago
Rust Devblog Server
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Rust Devblog Server online, and how reliable is it?
Offline right now, with a last sighting 35 days 1 hours ago: Rust Devblog Server. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 23 September 2026.
Which Rust version is Rust Devblog Server on?
Rust network protocol 2362 on Windows: that is the setup at Rust Devblog Server. Steam updates your game for you, but the protocol has to match to join.
Where is Rust Devblog Server located?
There is no region published on Rust Devblog Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 94.229.24.253:28015 is the address.
Tags
What do the server tags on Rust Devblog Server mean?
Tags published by Rust Devblog Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; v2362 (Protocol): Game protocol 2362: join only if your game matches that version; ptrak (Networking): The network layer is RakNet, the standard one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; hil2cpp (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Rust Devblog Server?
You will find Rust Devblog Server on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Rules and settings
Which map is running on Rust Devblog Server?
Rust Devblog Server runs a map the game generates: procedural.
What are the rules and settings on Rust Devblog Server?
The name of Rust Devblog Server does not say what the gather rate is. The group limit goes unpublished here. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on Rust Devblog Server at the moment?
Down at the moment, Rust Devblog Server was last seen 35 days 1 hours ago.
Where does Rust Devblog Server sit in the rankings?
Player hours over seven days place Rust Devblog Server at #15,552, among the top 71% of ranked servers.
Wipe timing
What is the wipe schedule on Rust Devblog Server?
To tell its rhythm, more of Rust Devblog Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 36 days 3 hours ago is when its current world was made.
Connect
How do I join Rust Devblog Server?
Console route: F1 in Rust, then client.connect 94.229.24.253:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.