Rust Player Stats
Live UTC 61,343 playing

Offline 94.229.24.253:28015 checked 35d ago

Rust Devblog Server

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,552top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rust Devblog Server online, and how reliable is it?

Offline right now, with a last sighting 35 days 1 hours ago: Rust Devblog Server. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 23 September 2026.

Which Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows: that is the setup at Rust Devblog Server. Steam updates your game for you, but the protocol has to match to join.

Where is Rust Devblog Server located?

There is no region published on Rust Devblog Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 94.229.24.253:28015 is the address.

Tags

What do the server tags on Rust Devblog Server mean?

Tags published by Rust Devblog Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; v2362 (Protocol): Game protocol 2362: join only if your game matches that version; ptrak (Networking): The network layer is RakNet, the standard one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; hil2cpp (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rust Devblog Server?

You will find Rust Devblog Server on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Rules and settings

Which map is running on Rust Devblog Server?

Rust Devblog Server runs a map the game generates: procedural.

What are the rules and settings on Rust Devblog Server?

The name of Rust Devblog Server does not say what the gather rate is. The group limit goes unpublished here. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Rust Devblog Server at the moment?

Down at the moment, Rust Devblog Server was last seen 35 days 1 hours ago.

Where does Rust Devblog Server sit in the rankings?

Player hours over seven days place Rust Devblog Server at #15,552, among the top 71% of ranked servers.

Wipe timing

What is the wipe schedule on Rust Devblog Server?

To tell its rhythm, more of Rust Devblog Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 36 days 3 hours ago is when its current world was made.

Connect

How do I join Rust Devblog Server?

Console route: F1 in Rust, then client.connect 94.229.24.253:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
v2362
Protocol Game protocol 2362: join only if your game matches that version.
ptrak
Networking The network layer is RakNet, the standard one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Other

hil2cpp
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.
stok
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.