Rust Player Stats
Live UTC 65,102 playing

Offline 94.229.24.64:28015 checked 34d ago

Rust Devblog Server

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,621top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust Devblog Server online, and how reliable is it?

Down at the moment, Rust Devblog Server was last seen 34 days 5 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 24 September 2026.

Which Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows: that is the setup at Rust Devblog Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rust Devblog Server located?

There is no region published on Rust Devblog Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 94.229.24.64:28015.

Tags

What do the server tags on Rust Devblog Server mean?

Tags published by Rust Devblog Server and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; v2362 (Protocol): Game protocol 2362: join only if your game matches that version; ptrak (Networking): RakNet handles the network here, the game's standard layer; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; hil2cpp (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rust Devblog Server?

The Rust Player Stats lists that include Rust Devblog Server are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Rules and settings

Which map is running on Rust Devblog Server?

The game generates the procedural map on Rust Devblog Server.

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. It publishes no limit on groups. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Rust Devblog Server at the moment?

Down at the moment, Rust Devblog Server was last seen 34 days 5 hours ago.

Where does Rust Devblog Server sit in the rankings?

The last seven days put Rust Devblog Server at #15,621 on player hours: top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Devblog Server?

To tell its rhythm, more of Rust Devblog Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 35 days 16 hours ago.

How to join

How do I join Rust Devblog Server?

Press F1 in Rust, bring up the console and enter client.connect 94.229.24.64:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players Slot count: 10.
v2362
Protocol Game protocol 2362: join only if your game matches that version.
ptrak
Networking RakNet handles the network here, the game's standard layer.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Other

hil2cpp
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.
stok
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.