Rust Player Stats
Live UTC 46,883 playing

Offline 94.229.24.69:28015 checked 16d ago

Rust Devblog Server

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,602top 71%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rust Devblog Server online, and how reliable is it?

Offline right now, with a last sighting 16 days 4 hours ago: Rust Devblog Server. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 12 October 2026.

Which Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows: that is the setup at Rust Devblog Server. Steam updates your game for you, but the protocol has to match to join.

Where is Rust Devblog Server located?

There is no region published on Rust Devblog Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 94.229.24.69:28015 is the address.

Tags

What do the server tags on Rust Devblog Server mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Game protocol 2362: join only if your game matches that version; ptrak (Networking): The network layer is RakNet, the standard one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): The owner or a plugin added this non-standard tag; stok (Custom tag): The owner or a plugin added this non-standard tag are the tags Rust Devblog Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust Devblog Server?

These Rust Player Stats lists take Rust Devblog Server: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server rules

Which map is running on Rust Devblog Server?

Rust Devblog Server runs a map the game generates: procedural.

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. The group limit goes unpublished here. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. Anti-cheat is off: VAC.

Live counts

What is the population on Rust Devblog Server at the moment?

Last seen 16 days 4 hours ago, Rust Devblog Server is offline right now.

Where does Rust Devblog Server sit in the rankings?

The last seven days put Rust Devblog Server at #15,602 on player hours: top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Devblog Server?

To tell its rhythm, more of Rust Devblog Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 30 days 8 hours ago.

Connect

How do I join Rust Devblog Server?

In the Rust console (F1) type client.connect 94.229.24.69:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
v2362
Protocol Game protocol 2362: join only if your game matches that version.
ptrak
Networking The network layer is RakNet, the standard one.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Other

hil2cpp
Custom tag The owner or a plugin added this non-standard tag.
stok
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.