Rust Player Stats
Live UTC 37,258 playing

Offline 95.104.188.34:28015 checked 7d ago

FREAK LAND [DE] | Eternal Christmas | Training | Weekly

moddedcarbon
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,349top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is FREAK LAND [DE] | Eternal Christmas | Training | Weekly online, and how reliable is it?

Offline right now, with a last sighting 7 days 2 hours ago: FREAK LAND [DE] | Eternal Christmas | Training | Weekly. The last 6 full days put it at 0 of 144 hours up, 0% uptime. Rust Player Stats logged it for the first time on 22 October 2026.

Which Rust version is FREAK LAND [DE] | Eternal Christmas | Training | Weekly on?

Windows carries Rust network protocol 2634 and build 167781 at FREAK LAND [DE] | Eternal Christmas | Training | Weekly. Steam updates your game for you, but the protocol has to match to join.

Where is FREAK LAND [DE] | Eternal Christmas | Training | Weekly located?

Nothing on FREAK LAND [DE] | Eternal Christmas | Training | Weekly states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 95.104.188.34:28015.

Tags

What do the server tags on FREAK LAND [DE] | Eternal Christmas | Training | Weekly mean?

Tags published by FREAK LAND [DE] | Eternal Christmas | Training | Weekly and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

These Rust Player Stats lists take FREAK LAND [DE] | Eternal Christmas | Training | Weekly: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

A procedural map, generated by the game, is what FREAK LAND [DE] | Eternal Christmas | Training | Weekly runs.

What are the rules and settings on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

Nothing in the name of FREAK LAND [DE] | Eternal Christmas | Training | Weekly states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

How full is FREAK LAND [DE] | Eternal Christmas | Training | Weekly right now?

Down at the moment, FREAK LAND [DE] | Eternal Christmas | Training | Weekly was last seen 7 days 2 hours ago. The seven-day average for this server is 0 players.

Where does FREAK LAND [DE] | Eternal Christmas | Training | Weekly sit in the rankings?

The last seven days put FREAK LAND [DE] | Eternal Christmas | Training | Weekly at #15,349 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

To tell its rhythm, more of FREAK LAND [DE] | Eternal Christmas | Training | Weekly's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 7 days 2 hours ago, its current world was made.

How to join

How do I join FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

Press F1 in Rust, bring up the console and enter client.connect 95.104.188.34:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players It holds 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.