Offline 95.165.72.232:28015 checked 3h ago
Pyro's Build Server
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:34 UTC11d ago | 2 | – | running | 0 |
| Fri 16 Oct, 07:14 UTC11d ago | 2 | – | 0.3 days | 1 |
| Thu 15 Oct, 19:14 UTC12d ago | 2 | – | 0.5 days | 1 |
| Fri 9 Oct, 13:14 UTC18d ago | 1 | held half | 6.3 days | 1 |
| Thu 8 Oct, 10:17 UTC19d ago | 3 | – | 1.1 days | 1 |
| Sat 3 Oct, 12:12 UTC24d ago | 1 | held half | 4.9 days | 1 |
| Thu 1 Oct, 15:28 UTC26d ago | 2 | – | 1.9 days | 1 |
| Thu 1 Oct, 05:20 UTC26d ago | 3 | – | 0.4 days | 1 |
| Wed 30 Sep, 19:08 UTC27d ago | 3 | – | 0.4 days | 1 |
| Tue 29 Sep, 09:04 UTC28d ago | 1 | – | 1.4 days | 0 |
| Sun 27 Sep, 19:25 UTC30d ago | 1 | – | 1.6 days | 0 |
| Fri 25 Sep, 10:41 UTC32d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Pyro's Build Server online, and how reliable is it?
Pyro's Build Server sits offline; 3 hours ago is when it was last seen. 16% of the time over the last 7 full days, which is 27 of 168 hours up. The first record Rust Player Stats has of it is 25 September 2026.
Which Rust version is Pyro's Build Server on?
Linux carries Rust network protocol 2635 and build 168909 at Pyro's Build Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Pyro's Build Server located?
There is no region published on Pyro's Build Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 95.165.72.232:28015.
Server tags
What do the server tags on Pyro's Build Server mean?
The game's server browser reads these tags from Pyro's Build Server: gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Pyro's Build Server?
These Rust Player Stats lists take Pyro's Build Server: Modded Rust servers, live and Build and creative servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is running on Pyro's Build Server?
Pyro's Build Server runs a map the game generates: procedural.
What are the rules and settings on Pyro's Build Server?
Nothing in the name of Pyro's Build Server states a gather rate. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is Pyro's Build Server right now?
Last seen 3 hours ago, Pyro's Build Server is offline right now. Averaged across seven days: 1 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 15:00 UTC: 1 players on average.
Where does Pyro's Build Server sit in the rankings?
Ranked #6,653 on seven-day player hours, Pyro's Build Server is in the top 30% of all ranked servers.
Wipe timing
What is the wipe schedule on Pyro's Build Server?
There is no next wipe to predict for Pyro's Build Server, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 10 hours ago, its current world was made.
What does wipe day look like on Pyro's Build Server?
The average busiest point of its recent wipes was 2 players. 1 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
Joining the server
How do I join Pyro's Build Server?
Press F1 in Rust, bring up the console and enter client.connect 95.165.72.232:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.