Online 95.217.75.83:38015 checked 11m ago
RUSTLand Plugin Test
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 8d 23h The force wipe · high confidence
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is RUSTLand Plugin Test online, and how reliable is it?
Right now RUSTLand Plugin Test is online. The reported uptime puts the last restart at roughly 11 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does RUSTLand Plugin Test run smoothly?
10 server fps on average over 48 hours, and never under 10. Buildings, deployables and everything else in the world pushed the entity count to 31,413. Memory use reached 3,011 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is RUSTLand Plugin Test on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at RUSTLand Plugin Test. To get in, your game needs the same protocol; Steam handles the update.
Where is RUSTLand Plugin Test located?
Nothing on RUSTLand Plugin Test states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 95.217.75.83:38015.
Server tags
What do the server tags on RUSTLand Plugin Test mean?
gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags RUSTLand Plugin Test publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include RUSTLand Plugin Test?
You will find RUSTLand Plugin Test on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
Which map is running on RUSTLand Plugin Test?
Size 2,500, seed 3456346: that is the procedural map RUSTLand Plugin Test runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on RUSTLand Plugin Test?
The name of RUSTLand Plugin Test does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is RUSTLand Plugin Test right now?
The board shows RUSTLand Plugin Test at 0 players, with 5 slots in total. Averaged out across the past week, the count is 0 players.
Where does RUSTLand Plugin Test sit in the rankings?
The last seven days put RUSTLand Plugin Test at #15,383 on player hours: top 70% of all ranked servers.
Wipe days
What is the wipe schedule on RUSTLand Plugin Test?
The force wipe is the only wipe for RUSTLand Plugin Test, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 26 days 1 hours ago is when its current world was made.
What does wipe day look like on RUSTLand Plugin Test?
1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.
How to join
How do I join RUSTLand Plugin Test?
Console route: F1 in Rust, then client.connect 95.217.75.83:38015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://rustland.pl is where its website lives.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp5
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.