Rust Player Stats
Live UTC 34,648 playing

Offline 95.25.139.76:28015 checked 38d ago

my test server

moddedoxide
Players now0
Slots15
Full0%
7-day average0peak –
Rank#15,090no region published
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 15 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 12:55 UTC38d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is my test server online, and how reliable is it?

Offline right now, with a last sighting 38 days 9 hours ago: my test server. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 19 September 2026.

Which Rust version is my test server on?

Rust network protocol 2633 and build 164530 on Windows: that is the setup at my test server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is my test server located?

Nothing on my test server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 95.25.139.76:28015.

Tags

What do the server tags on my test server mean?

gmrust (Game mode): Survival, standard Rust style; mp15 (Max players): The cap is 15 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): To join, your game has to run protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags my test server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include my test server?

The Rust Player Stats lists that include my test server are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on my test server?

A procedural map, generated by the game, is what my test server runs.

What are the rules and settings on my test server?

Nothing in the name of my test server states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on my test server at the moment?

Last seen 38 days 9 hours ago, my test server is offline right now.

Where does my test server sit in the rankings?

Ranked #15,090 on seven-day player hours, my test server is in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on my test server?

The rhythm of my test server's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 38 days 15 hours ago is when its current world was made.

What does wipe day look like on my test server?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join my test server?

Console route: F1 in Rust, then client.connect 95.25.139.76:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp15
Max players The cap is 15 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol To join, your game has to run protocol 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.