Rust Player Stats
Live UTC 34,878 playing

Offline 95.79.77.56:28015 checked 1d ago

skin_test

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,425top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list2 of 48 hours
hours it answered in the last two days
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123415:0017:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is skin_test online, and how reliable is it?

Down at the moment, skin_test was last seen 34 hours ago. 0% for the last 1 day, with 0 of 24 hours actually up. Rust Player Stats logged it for the first time on 26 October 2026.

Which Rust version is skin_test on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at skin_test. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is skin_test located?

Nothing on skin_test states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 95.79.77.56:28015 is the address.

Tags

What do the server tags on skin_test mean?

Tags published by skin_test and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include skin_test?

You will find skin_test on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on skin_test?

The game generates the procedural map on skin_test.

What are the rules and settings on skin_test?

No gather rate appears in the name of skin_test. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on skin_test at the moment?

Down at the moment, skin_test was last seen 34 hours ago. Averaged out across the past week, the count is 0 players.

Where does skin_test sit in the rankings?

Player hours over seven days place skin_test at #15,425, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on skin_test?

The rhythm of skin_test's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 18 hours ago.

Joining the server

How do I join skin_test?

Press F1 in Rust, bring up the console and enter client.connect 95.79.77.56:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players It holds 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.