Offline 97.247.19.87:28015 checked 19h ago
Hello Darkness PVE
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Hello Darkness PVE online, and how reliable is it?
Offline right now, with a last sighting 19 hours ago: Hello Darkness PVE. Going by the uptime it reports, the last restart came about 31 hours ago. 144 of 144 hours were up over the last 6 full days, 100% of the time. On 20 October 2026, Rust Player Stats saw it for the first time.
Does Hello Darkness PVE run smoothly?
The last 48 hours average out at 59 server fps; it never dropped below 38. Its entity count reached 121,574: buildings, deployables and the rest of the world. Memory use reached 3,988 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Hello Darkness PVE on?
Windows carries Rust network protocol 2635 and build 168909 at Hello Darkness PVE. Steam updates your game for you, but the protocol has to match to join.
Where is Hello Darkness PVE located?
Nothing on Hello Darkness PVE states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 97.247.19.87:28015 is the address.
Tags
What do the server tags on Hello Darkness PVE mean?
The game's server browser reads these tags from Hello Darkness PVE: gmrust (Game mode): Rust survival as standard; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Hello Darkness PVE?
The Rust Player Stats lists that include Hello Darkness PVE are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on Hello Darkness PVE?
Size 4,500, seed 1470027: that is the procedural map Hello Darkness PVE runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Hello Darkness PVE?
No gather rate appears in the name of Hello Darkness PVE. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.
Live counts
How full is Hello Darkness PVE right now?
Down at the moment, Hello Darkness PVE was last seen 19 hours ago. The seven-day average sits at 1 players; the peak reached 6. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 3 players.
Where does Hello Darkness PVE sit in the rankings?
Player hours over seven days place Hello Darkness PVE at #3,251, among the top 15% of ranked servers.
Wipe timing
What is the wipe schedule on Hello Darkness PVE?
To tell its rhythm, more of Hello Darkness PVE's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 7 days 19 hours ago.
Connect
How do I join Hello Darkness PVE?
Press F1 in Rust, bring up the console and enter client.connect 97.247.19.87:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.