Online 99.111.154.49:28015 checked 12m ago
Private Server
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:27 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Private Server online, and how reliable is it?
Online now, Private Server is up. Going by the uptime it reports, the last restart came about 6 days 9 hours ago. The last 7 full days put it at 165 of 168 hours up, 98% uptime. Rust Player Stats logged it for the first time on 29 September 2026.
Does Private Server run smoothly?
The last 48 hours average out at 58 server fps; it never dropped below 23. Up to 117,820 entities sat in the world, buildings and deployables included. 5,388 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Private Server on?
On Linux, Private Server runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Private Server located?
No region is published by Private Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 99.111.154.49:28015.
Tags
What do the server tags on Private Server mean?
The game's server browser reads these tags from Private Server: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The cap is 5 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): You need Rust's premium status to join. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Private Server?
The Rust Player Stats lists that include Private Server are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
Which map is running on Private Server?
The procedural map on Private Server is size 4,400, generated by the game from seed 482450477. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Private Server?
No gather rate appears in the name of Private Server. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. You need Rust's premium status to join. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is Private Server right now?
Out of 5 slots, 0 are taken on Private Server at this moment. Averaged across seven days: 0 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 21:00 UTC: 1 players on average.
Where does Private Server sit in the rankings?
Ranked #12,401 on seven-day player hours, Private Server is in the top 56% of all ranked servers.
Wipe schedule
What is the wipe schedule on Private Server?
The rhythm of Private Server's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 10 hours ago is when its current world was made.
What does wipe day look like on Private Server?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Private Server?
Console route: F1 in Rust, then client.connect 99.111.154.49:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You need Rust's premium status to join.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,^z,^y,^q,ts8
Game
gmvanilla
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.