Rust Player Stats
Live UTC 67,749 playing

Online 99.181.18.10:28015 checked 9m ago

Potato XE2 Server

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak 1
Rank#12,357top 56%
Last wipe19h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list19 of 48 hours
hours it answered in the last two days
Standingtop 56%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123416:0021:0000:0004:0007:0011:00Wiped Wed 28 Oct, 16:50 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep8 Oct13 Oct24 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:50 UTC19h ago – – running 0
Fri 23 Oct, 14:46 UTC5d ago 1 – 5.1 days 0
Tue 6 Oct, 21:43 UTC22d ago 1 halved by day 1 16.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Potato XE2 Server online, and how reliable is it?

The lights are on at Potato XE2 Server: online as you read this. The last 7 full days put it at 16 of 168 hours up, 10% uptime. Rust Player Stats logged it for the first time on 19 September 2026.

Which Rust version is Potato XE2 Server on?

Windows carries Rust network protocol 2633 and build 164530 at Potato XE2 Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Potato XE2 Server located?

Nothing on Potato XE2 Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 99.181.18.10:28015 is the address.

Tags

What do the server tags on Potato XE2 Server mean?

The game's server browser reads these tags from Potato XE2 Server: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): To join, your game has to run protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Potato XE2 Server?

You will find Potato XE2 Server on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on Potato XE2 Server?

The game generates the procedural map on Potato XE2 Server.

What are the rules and settings on Potato XE2 Server?

Nothing in the name of Potato XE2 Server states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Potato XE2 Server at the moment?

The board shows Potato XE2 Server at 0 players, with 10 slots in total. Averaged across seven days: 0 players. The high point: 1.

Where does Potato XE2 Server sit in the rankings?

Player hours over seven days place Potato XE2 Server at #12,357, among the top 56% of ranked servers.

Wipe days

What is the wipe schedule on Potato XE2 Server?

No next wipe can be predicted for Potato XE2 Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 19 hours ago, its current world was made.

What does wipe day look like on Potato XE2 Server?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join Potato XE2 Server?

Press F1 in Rust, bring up the console and enter client.connect 99.181.18.10:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol To join, your game has to run protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.