Rust Player Stats
Live UTC 95,829 playing

Online 99.249.143.10:28018 checked 11m ago

Fields Of Rust PVE 10X (lightly modded)

10x biweekly wipes moddedcarbonpve
Players now1
Slots100
Full1%
7-day average1peak 5
Rank#3,090top 14%
Last wipe11d agobiweekly schedule
Next wipe2d 1hThu 29 Oct, 19:53 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average1
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps92
average over 48 hours; 60 or more is smooth
Standingtop 14%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 19:53 UTCin 2d 1h Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  1. 2d 1hThu 29 Oct, 19:53 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 16d 1hThu 12 Nov, 19:53 UTC
  4. 30d 1hThu 26 Nov, 19:53 UTC
  5. 37d 0hThu 3 Dec, 19:00 UTCFW
  6. 44d 1hThu 10 Dec, 19:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:53 UTC11d ago 4 – running 0
Thu 1 Oct, 19:34 UTC FW25d ago 8 halved by day 3 14 days 1
Fri 18 Sep, 00:40 UTC39d ago 6 halved by day 10 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Fields Of Rust PVE 10X (lightly modded) online, and how reliable is it?

Online now, Fields Of Rust PVE 10X (lightly modded) is up. Going by the uptime it reports, the last restart came about 4 days ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Fields Of Rust PVE 10X (lightly modded) run smoothly?

Averaging 92 server fps across the last 48 hours, it held a floor of 19. Its entity count reached 96,880: buildings, deployables and the rest of the world. Memory use reached 5,493 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Fields Of Rust PVE 10X (lightly modded) on?

Windows carries Rust network protocol 2635 and build 168909 at Fields Of Rust PVE 10X (lightly modded). Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Fields Of Rust PVE 10X (lightly modded) located?

Nothing on Fields Of Rust PVE 10X (lightly modded) states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 99.249.143.10:28018.

Tags

What do the server tags on Fields Of Rust PVE 10X (lightly modded) mean?

Tags published by Fields Of Rust PVE 10X (lightly modded) and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^b (Biweekly): The cycle is two weeks per wipe; ^k (Build server): Design and practise bases here; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Fields Of Rust PVE 10X (lightly modded)?

You will find Fields Of Rust PVE 10X (lightly modded) on the following Rust Player Stats lists: 10x Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Map and rules

Which map is running on Fields Of Rust PVE 10X (lightly modded)?

Fields Of Rust PVE 10X (lightly modded) runs a game-generated procedural map: size 3,700, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Fields Of Rust PVE 10X (lightly modded)?

Gather rate for Fields Of Rust PVE 10X (lightly modded) is 10x, straight from its name. Up to 8 players to a group, which is the default. no gathering, just sandbox building: that is the build & creative game mode. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Fields Of Rust PVE 10X (lightly modded) at the moment?

Out of 100 slots, 1 are taken on Fields Of Rust PVE 10X (lightly modded) at this moment. Averaged across seven days: 1 players. The high point: 5. The busiest stretch of the last 48 hours came at 09:00 UTC, averaging 3 players.

Where does Fields Of Rust PVE 10X (lightly modded) sit in the rankings?

The last seven days put Fields Of Rust PVE 10X (lightly modded) at #3,090 on player hours: top 14% of all ranked servers.

Wipe timing

What is the wipe schedule on Fields Of Rust PVE 10X (lightly modded)?

A schedule can't be confirmed from the wipes on record for Fields Of Rust PVE 10X (lightly modded), so the forecast follows the tag. Thursday 29 October at 19:53 UTC is when its next wipe is due. 11 days 22 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Fields Of Rust PVE 10X (lightly modded)?

The average busiest point of its recent wipes was 6 players. The crowd reached its peak 28 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 6.5 when it didn't hold.

Joining the server

How do I join Fields Of Rust PVE 10X (lightly modded)?

In the Rust console (F1) type client.connect 99.249.143.10:28018. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/kUeYFZ5HTa is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^k,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.