Rust Player Stats
Live UTC 47,661 playing

Online 109.71.254.150:28015 checked 7m ago

Rusty PVE X10 | Chill Survival

10x biweekly wipes moddedoxidepve
Players now0
Slots200
Full0%
7-day average2peak 12
Rank#2,144top 10%
Last wipe12d agobiweekly schedule
Next wipe1d 15hFri 30 Oct, 15:28 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average2
players on an average hour this week
7-day peak12
the fullest it got this week
48-hour peak12
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps43
average over 48 hours; 60 or more is smooth
Standingtop 10%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

FitnessServer performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 15:28 UTCin 1d 15h Its biweekly schedule tag · low confidence

usual gap13.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  1. 1d 15hFri 30 Oct, 15:28 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 15d 15hFri 13 Nov, 15:28 UTC
  4. 29d 15hFri 27 Nov, 15:28 UTC
  5. 35d 18hThu 3 Dec, 19:00 UTCFW
  6. 43d 15hFri 11 Dec, 15:28 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:28 UTC12d ago 10 – running 5
Fri 2 Oct, 15:38 UTC26d ago 13 halved by day 12 14 days 0
Sat 19 Sep, 09:10 UTC39d ago 12 held half 13.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rusty PVE X10 | Chill Survival online, and how reliable is it?

Online now, Rusty PVE X10 | Chill Survival is up. About 18 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 144 of 168 hours up, 86% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does Rusty PVE X10 | Chill Survival run smoothly?

Averaging 43 server fps across the last 48 hours, it held a floor of 20. Buildings, deployables and everything else in the world pushed the entity count to 231,435. Memory use reached 6,585 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Rusty PVE X10 | Chill Survival on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Rusty PVE X10 | Chill Survival. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rusty PVE X10 | Chill Survival located?

Nothing on Rusty PVE X10 | Chill Survival states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 109.71.254.150:28015.

Lists and filters

What do the server tags on Rusty PVE X10 | Chill Survival mean?

Tags published by Rusty PVE X10 | Chill Survival and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The cap is 200 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come fortnightly; ^c (Creative): It's a creative sandbox, so you build what you like without gathering; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rusty PVE X10 | Chill Survival?

The Rust Player Stats lists that include Rusty PVE X10 | Chill Survival are: 10x Rust servers, live, Modded Rust servers, live, Build and creative servers, live, Rust creative servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Map and rules

Which map is running on Rusty PVE X10 | Chill Survival?

Rusty PVE X10 | Chill Survival runs a game-generated procedural map: size 5,500, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Rusty PVE X10 | Chill Survival?

The name says it: 10x gather on Rusty PVE X10 | Chill Survival. Up to 8 players to a group, which is the default. build & creative, no gathering here, only sandbox building. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.

Population

What is the population on Rusty PVE X10 | Chill Survival at the moment?

Out of 200 slots, 0 are taken on Rusty PVE X10 | Chill Survival at this moment. The seven-day average sits at 2 players; the peak reached 12. It drew its biggest crowd of the last 48 hours at 17:00 UTC: 11 players on average.

Where does Rusty PVE X10 | Chill Survival sit in the rankings?

Player hours over seven days place Rusty PVE X10 | Chill Survival at #2,144, among the top 10% of ranked servers.

Wipe schedule

What is the wipe schedule on Rusty PVE X10 | Chill Survival?

A schedule can't be confirmed from the wipes on record for Rusty PVE X10 | Chill Survival, so the forecast follows the tag. Friday 30 October at 15:28 UTC is when its next wipe is due. The world it runs now was made 12 days 8 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on Rusty PVE X10 | Chill Survival?

The average busiest point of its recent wipes was 12 players. 26 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 12, it had fallen below half when it didn't hold.

Joining the server

How do I join Rusty PVE X10 | Chill Survival?

In the Rust console (F1) type client.connect 109.71.254.150:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/BP7ea2UdmE is where its website lives.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^c,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players The cap is 200 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Gameplay

^c
Creative It's a creative sandbox, so you build what you like without gathering.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.