Online OC 101.100.141.112:28015 checked 8m ago
NZ Chill
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 24% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 9h The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:58 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is NZ Chill online, and how reliable is it?
The lights are on at NZ Chill: online as you read this. About 5 days 17 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does NZ Chill run smoothly?
The last 48 hours average out at 155 server fps; it never dropped below 91. Buildings, deployables and everything else in the world pushed the entity count to 118,670. 5,145 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is NZ Chill on?
Linux carries Rust network protocol 2635 and build 168909 at NZ Chill. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is NZ Chill located?
Its OC tag places NZ Chill in Oceania. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 101.100.141.112:28015 is the address.
Lists and filters
What do the server tags on NZ Chill mean?
Tags published by NZ Chill and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): Oceania is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include NZ Chill?
These Rust Player Stats lists take NZ Chill: Oceania Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which map is running on NZ Chill?
The procedural map on NZ Chill is size 4,500, generated by the game from seed 927876678. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on NZ Chill?
No gather rate appears in the name of NZ Chill. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.
Live counts
How full is NZ Chill right now?
Out of 50 slots, 0 are taken on NZ Chill at this moment. Seven days back gives an average of 0 players and a peak of 3. The busiest stretch of the last 48 hours came at 07:00 UTC, averaging 2 players.
Where does NZ Chill sit in the rankings?
Over the last seven days NZ Chill has logged enough player hours for #5,368, which puts it in the top 24% of ranked servers and at #123 in Oceania.
Wipe days
What is the wipe schedule on NZ Chill?
Once a month, NZ Chill wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 27 days 13 hours ago. Its tags carry a monthly wipe schedule.
What does wipe day look like on NZ Chill?
The average busiest point of its recent wipes was 4 players. 14 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join NZ Chill?
Press F1 in Rust, bring up the console and enter client.connect 101.100.141.112:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://www.nzchill.com is where its website lives.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,OC,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.