Rust Player Stats
Live UTC 38,808 playing

Online OC 103.212.227.61:28044 checked 11m ago

[AU/NZ] Apocalyptia Network Lobby

monthly wipes moddedoxidepve
Players now0
Slots100
Full0%
7-day average0peak 3
Rank#6,189top 28% · #138 in OC
Last wipe83d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 28%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

FitnessServer performance

01020304003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 68% in OC. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 7d 16h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [AU/NZ] Apocalyptia Network Lobby online, and how reliable is it?

Right now [AU/NZ] Apocalyptia Network Lobby is online. About 41 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does [AU/NZ] Apocalyptia Network Lobby run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 29. Its entity count reached 3,380: buildings, deployables and the rest of the world. The memory ceiling was 1,004 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [AU/NZ] Apocalyptia Network Lobby on?

Windows carries Rust network protocol 2635 and build 168909 at [AU/NZ] Apocalyptia Network Lobby. To get in, your game needs the same protocol; Steam handles the update.

Where is [AU/NZ] Apocalyptia Network Lobby located?

Its OC tag places [AU/NZ] Apocalyptia Network Lobby in Oceania. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 103.212.227.61:28044.

Lists and filters

What do the server tags on [AU/NZ] Apocalyptia Network Lobby mean?

Tags published by [AU/NZ] Apocalyptia Network Lobby and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^r (Roleplay): This one runs roleplay; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; OC (Oceania): In the server browser it sits under Oceania. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [AU/NZ] Apocalyptia Network Lobby?

The Rust Player Stats lists that include [AU/NZ] Apocalyptia Network Lobby are: Oceania Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026) and Rust roleplay servers, live. Under the server list's filters it appears in: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on [AU/NZ] Apocalyptia Network Lobby?

[AU/NZ] Apocalyptia Network Lobby runs a game-generated procedural map: size 1,000, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Apocalyptia Network Lobby.

What are the rules and settings on [AU/NZ] Apocalyptia Network Lobby?

No gather rate appears in the name of [AU/NZ] Apocalyptia Network Lobby. Up to 8 players to a group, which is the default. roleplay, roleplay rules, towns and jobs. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is [AU/NZ] Apocalyptia Network Lobby right now?

The board shows [AU/NZ] Apocalyptia Network Lobby at 0 players, with 100 slots in total. Averaged across seven days: 0 players. The high point: 3. Peak traffic in the last 48 hours landed at 02:00 UTC, averaging 1 players.

Where does [AU/NZ] Apocalyptia Network Lobby sit in the rankings?

In Oceania it is #138, and #6,189 on seven-day player hours, in the top 28% of all ranked servers: [AU/NZ] Apocalyptia Network Lobby.

Wipe timing

What is the wipe schedule on [AU/NZ] Apocalyptia Network Lobby?

An estimate from the force wipe gives [AU/NZ] Apocalyptia Network Lobby's next wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 83 days 7 hours ago, its current world was made. The wipe schedule in its tags is monthly.

How to join

How do I join [AU/NZ] Apocalyptia Network Lobby?

Console route: F1 in Rust, then client.connect 103.212.227.61:28044. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/societyrust.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The cap is 100 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Gameplay

^r
Roleplay This one runs roleplay.
^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.