Online 104.143.3.5:28039 checked 12m ago
RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]
By the numbersMatch stats
against its 101 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeFriday 30 October, 14:40 UTCin 2d 7h Every Friday at 14:40 UTC · high confidence
Coming wipes
- 2d 7hFri 30 Oct, 14:40 UTC
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 9d 7hFri 6 Nov, 14:40 UTC
- 16d 7hFri 13 Nov, 14:40 UTC
- 23d 7hFri 20 Nov, 14:40 UTC
- 30d 7hFri 27 Nov, 14:40 UTC
- 36d 11hThu 3 Dec, 19:00 UTCFW
- 37d 7hFri 4 Dec, 14:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:40 UTC4d ago | 5 | – | running | 1 |
| Fri 16 Oct, 13:52 UTC11d ago | 7 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 13:58 UTC18d ago | 57 | halved by day 2 | 7 days | 1 |
| Thu 1 Oct, 18:06 UTC FW26d ago | 5 | halved by day 4 | 7.8 days | 2 |
| Fri 25 Sep, 15:16 UTC32d ago | 5 | halved by day 5 | 6.1 days | 0 |
| Fri 18 Sep, 14:07 UTC39d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Online now, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is up. Going by the uptime it reports, the last restart came about 7 hours ago. The last 7 full days put it at 153 of 168 hours up, 91% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
30 server fps on average over 48 hours, and never under 29. Up to 137,550 entities sat in the world, buildings and deployables included. The memory ceiling was 4,857 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] on?
On Linux, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] located?
Nothing on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 104.143.3.5:28039 is the address.
Tags
What do the server tags on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser reads these tags from RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Rust survival as standard; mp101 (Max players): The cap is 101 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Player Stats lists that include RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x, Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live and Rust servers with zombies. Searching the server list with these filters returns it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Rules and settings
Which map is running on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Size 4,500, seed 15102026: that is the procedural map RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
25x gather is what RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs, matching its name. Up to 8 players to a group, which is the default. roleplay, roleplay rules, towns and jobs. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] right now?
0 of 101 slots are filled on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] right now. The seven-day average sits at 1 players; the peak reached 6. Peak traffic in the last 48 hours landed at 23:00 UTC, averaging 2 players.
Where does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Ranked #3,116 on seven-day player hours, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is in the top 14% of all ranked servers.
Wipe timing
What is the wipe schedule on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:40 UTC. On Friday 30 October at 14:40 UTC, its next wipe is due. 4 days 16 hours ago, its current world was made. A weekly wipe schedule is published in its tags.
What does wipe day look like on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
23 players on average is what its recent wipes drew at their busiest. 14 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 20% of its recent wipes. It fell below half by day 3.5 when it didn't hold.
Joining the server
How do I join RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Console route: F1 in Rust, then client.connect 104.143.3.5:28039. Or use Launch Rust here, which opens Rust through Steam and connects you. https://www.rust-gaming-nation.com/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust
mp101
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
