Online 104.143.3.5:28059 checked 13m ago
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
By the numbersMatch stats
against its 101 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeFriday 30 October, 14:42 UTCin 2d 19h Every Friday at 14:42 UTC · high confidence
Coming wipes
- 2d 19hFri 30 Oct, 14:42 UTC
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 9d 19hFri 6 Nov, 14:42 UTC
- 16d 19hFri 13 Nov, 14:42 UTC
- 23d 19hFri 20 Nov, 14:42 UTC
- 30d 19hFri 27 Nov, 14:42 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
- 37d 19hFri 4 Dec, 14:42 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:42 UTC4d ago | 8 | – | running | 3 |
| Fri 16 Oct, 13:52 UTC11d ago | 6 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:52 UTC18d ago | 7 | held half | 7 days | 0 |
| Thu 1 Oct, 18:13 UTC FW26d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC32d ago | 8 | halved by day 2 | 6.1 days | 2 |
| Fri 18 Sep, 14:05 UTC39d ago | 5 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is online. Going by the uptime it reports, the last restart came about 6 hours ago. 153 of 168 hours were up over the last 7 full days, 91% of the time. The first record Rust Player Stats has of it is 13 September 2026.
Does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The last 48 hours average out at 30 server fps; it never dropped below 24. Up to 135,504 entities sat in the world, buildings and deployables included. The memory ceiling was 4,691 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] on?
Linux carries Rust network protocol 2635 and build 168909 at RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] located?
No region is published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 104.143.3.5:28059 is the address.
Tags
What do the server tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] mean?
Tags published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp101 (Max players): It holds 101 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes come every week; ^r (Roleplay): It's a roleplay server; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Player Stats lists take RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x, Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live and Rust servers with zombies. Searching the server list with these filters returns it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Server rules
Which map is running on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Size 4,500, seed 33640666: that is the procedural map RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
The name says it: 500x gather on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Groups top out at 8 players, the default for the game. roleplay rules, towns and jobs: that is the roleplay game mode. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: VAC.
Live counts
How full is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] right now?
2 of 101 slots are filled on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] right now. Averaged across seven days: 1 players. The high point: 8. It drew its biggest crowd of the last 48 hours at 19:00 UTC: 5 players on average.
Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Player hours over seven days place RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] at #2,949, among the top 13% of ranked servers.
Wipe timing
What is the wipe schedule on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] follows a wipe rhythm of every Friday at 14:42 UTC. On Friday 30 October at 14:42 UTC, its next wipe is due. 4 days 4 hours ago, its current world was made. Its tags carry a weekly wipe schedule.
What does wipe day look like on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
7 players on average is what its recent wipes drew at their busiest. 2 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 60% of its recent wipes. It fell below half by day 3.5 when it didn't hold.
Joining the server
How do I join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
In the Rust console (F1) type client.connect 104.143.3.5:28059. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://www.rust-gaming-nation.com/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust
mp101
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
