Rust Player Stats
Live UTC 68,197 playing

Offline EA 113.78.7.135:28015 checked 20d ago

test01

biweekly wipes
Players now1
Slots1
Full100%
7-day average0peak –
Rank#13,672top 62% · #469 in EA
Last wipe26d agobiweekly schedule
Next wipe1d 7hFri 30 Oct, 05:49 UTC
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now1
100% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 62%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeFriday 30 October, 05:49 UTCin 1d 7h Biweekly: 14 days after its last wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is test01 online, and how reliable is it?

test01 sits offline; 20 days 10 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 8 October 2026.

Which Rust version is test01 on?

On Windows, test01 runs Rust network protocol 2634 and build 167231. Steam updates your game for you, but the protocol has to match to join.

Where is test01 located?

The EA tag on test01 puts it in Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 113.78.7.135:28015 is the address.

Lists and filters

What do the server tags on test01 mean?

gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The cap is 1 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167231 (Build): Build number: 167231; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come fortnightly; EA (East Asia): In the server browser it sits under East Asia are the tags test01 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include test01?

These Rust Player Stats lists take test01: Community servers, ranked live. Under the server list's filters it appears in: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server rules

Which map is running on test01?

The game generates the procedural map on test01.

What are the rules and settings on test01?

Nothing in the name of test01 states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. You will find it listed as Community. VAC is off, so Valve's anti-cheat is not watching.

Player counts

How full is test01 right now?

The board shows test01 offline, last seen 20 days 10 hours ago.

Where does test01 sit in the rankings?

test01 sits at #13,672 for player hours in the past seven days — #469 in Asia and inside the top 62% of every ranked server.

Wipe schedule

What is the wipe schedule on test01?

The next wipe for test01 is estimated from biweekly: 14 days after its last wipe. Friday 30 October at 05:49 UTC is when its next wipe is due. 26 days 16 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

Connect

How do I join test01?

Press F1 in Rust, bring up the console and enter client.connect 113.78.7.135:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players The cap is 1 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167231
Build Build number: 167231.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.