Rust Player Stats
Live UTC 40,223 playing

Offline 118.27.228.193:28015 checked 12h ago

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】

moddedoxidepve
Players now2
Slots100
Full2%
7-day average8peak 22
Rank#1,117top 5%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now2
2% of the slots taken
7-day average8
players on an average hour this week
7-day peak22
the fullest it got this week
48-hour peak15
the busiest hour of the last two days
On the list35 of 48 hours
hours it answered in the last two days
Server fps54
average over 48 hours; 60 or more is smooth
Standingtop 5%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152007:0014:0022:0004:0011:0018:00

Hourly average and peak, UTC.

FitnessServer performance

02040608007:0014:0022:0004:0011:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap17.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak18players, last three wipes
crowd held50%else halves by day 9

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 6 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:58 UTC7d ago 19 – running 0
Thu 1 Oct, 22:04 UTC FW28d ago 23 halved by day 9 21.1 days 3
Thu 17 Sep, 22:19 UTC42d ago 13 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 online, and how reliable is it?

Down at the moment, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 was last seen 12 hours ago. The reported uptime puts the last restart at roughly 11 hours ago. 96% of the time over the last 7 full days, which is 162 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 run smoothly?

54 server fps on average over 48 hours, and never under 35. Its entity count reached 125,632: buildings, deployables and the rest of the world. 4,158 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. Steam updates your game for you, but the protocol has to match to join.

Where is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 located?

No region tag comes from [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, but the name points to Asia. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 118.27.228.193:28015.

Tags

What do the server tags on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 mean?

The game's server browser reads these tags from [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

These Rust Player Stats lists take [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 runs a game-generated procedural map: size 3,500, seed 1711208204. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

The name of [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as pve, no player-versus-player fighting. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 right now?

Last seen 12 hours ago, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 is offline right now. Averaged across seven days: 8 players. The high point: 22. It drew its biggest crowd of the last 48 hours at 10:00 UTC: 13 players on average.

Where does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 sit in the rankings?

The last seven days put [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 at #1,117 on player hours: top 5% of all ranked servers.

Wipe schedule

What is the wipe schedule on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

There is no next wipe to predict for [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 7 days 6 hours ago, its current world was made.

What does wipe day look like on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

At their busiest, its recent wipes drew 18 players on average. The crowd reached its peak 6 hours after the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. By day 9, it had fallen below half when it didn't hold.

Connect

How do I join [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

Console route: F1 in Rust, then client.connect 118.27.228.193:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/3zmC5unVD2 is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players It holds 100 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.