Rust Player Stats
Live UTC 97,136 playing

Online EA 162.222.17.4:30010 checked 10m ago

Japan Tokyo - Chill PvE|JP

vanillamoddedcarbonpve
Players now15
Slots100
Full15%
7-day average21peak 64
Rank#657top 3% · #34 in EA
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now15
15% of the slots taken
7-day average21
players on an average hour this week
7-day peak64
the fullest it got this week
48-hour peak37
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 3%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

FitnessServer performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 6% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak127players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 127, 5 hours in, with 25 in the queue.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:46 UTC27d ago 127+25 queue – running 1
Thu 1 Oct, 19:46 UTC FW27d ago 127+25 queue – 0.5 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Japan Tokyo - Chill PvE|JP online, and how reliable is it?

The lights are on at Japan Tokyo - Chill PvE|JP: online as you read this. The reported uptime puts the last restart at roughly 5 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does Japan Tokyo - Chill PvE|JP run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 30. Its entity count reached 576,937: buildings, deployables and the rest of the world. The memory ceiling was 15,429 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Japan Tokyo - Chill PvE|JP on?

Linux carries Rust network protocol 2635 and build 168909 at Japan Tokyo - Chill PvE|JP. To get in, your game needs the same protocol; Steam handles the update.

Where is Japan Tokyo - Chill PvE|JP located?

Its EA tag places Japan Tokyo - Chill PvE|JP in Asia. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 162.222.17.4:30010.

Tags

What do the server tags on Japan Tokyo - Chill PvE|JP mean?

The game's server browser reads these tags from Japan Tokyo - Chill PvE|JP: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; EA (East Asia): East Asia is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs Japan Tokyo - Chill PvE|JP?

One operator most likely runs Japan Tokyo - Chill PvE|JP and the 3 other servers we track that share its japantokyo.jp hostname.

Which Rust Player Stats lists and filters include Japan Tokyo - Chill PvE|JP?

The Rust Player Stats lists that include Japan Tokyo - Chill PvE|JP are: Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Map and rules

Which map is running on Japan Tokyo - Chill PvE|JP?

Size 5,500, seed 1337: that is the procedural map Japan Tokyo - Chill PvE|JP runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on Japan Tokyo - Chill PvE|JP?

No gather rate appears in the name of Japan Tokyo - Chill PvE|JP. You can group up to 16 players. no player-versus-player fighting: that is the pve game mode. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Player counts

What is the population on Japan Tokyo - Chill PvE|JP at the moment?

Out of 100 slots, 15 are taken on Japan Tokyo - Chill PvE|JP at this moment. The seven-day average sits at 21 players; the peak reached 64. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 35 players.

Where does Japan Tokyo - Chill PvE|JP sit in the rankings?

In Asia it is #34, and #657 on seven-day player hours, in the top 3% of all ranked servers: Japan Tokyo - Chill PvE|JP.

Wipe schedule

What is the wipe schedule on Japan Tokyo - Chill PvE|JP?

The rhythm of Japan Tokyo - Chill PvE|JP's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 7 hours ago.

What does wipe day look like on Japan Tokyo - Chill PvE|JP?

127 players on average is what its recent wipes drew at their busiest. 5 hours after the wipe, the crowd peaked on the latest wipe, and 25 more waited in the queue.

Joining the server

How do I join Japan Tokyo - Chill PvE|JP?

Console route: F1 in Rust, then client.connect 162.222.17.4:30010. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/AH7FXJ2Xet is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts16
Group limit Teams cap at 16.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Region

EA
East Asia East Asia is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.