Rust Player Stats
Live UTC 47,275 playing

Online EA 162.222.17.4:30000 checked 12m ago

Japan Tokyo - Vanilla PvE|JP|Beginner

vanillamoddedcarbonpve
Players now12
Slots100
Full12%
7-day average34peak 85
Rank#490top 2% · #16 in EA
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now12
12% of the slots taken
7-day average34
players on an average hour this week
7-day peak85
the fullest it got this week
48-hour peak69
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 2%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02040608001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

FitnessServer performance

01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak201players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:44 UTC26d ago 201+78 queue – running 0
Thu 1 Oct, 19:44 UTC FW27d ago 201+78 queue – 0.5 days 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Japan Tokyo - Vanilla PvE|JP|Beginner online, and how reliable is it?

The lights are on at Japan Tokyo - Vanilla PvE|JP|Beginner: online as you read this. Going by the uptime it reports, the last restart came about 1 hours ago. 144 of 168 hours were up over the last 7 full days, 86% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does Japan Tokyo - Vanilla PvE|JP|Beginner run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 29. Up to 436,141 entities sat in the world, buildings and deployables included. Memory use reached 10,660 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Japan Tokyo - Vanilla PvE|JP|Beginner on?

Linux carries Rust network protocol 2635 and build 168909 at Japan Tokyo - Vanilla PvE|JP|Beginner. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Japan Tokyo - Vanilla PvE|JP|Beginner located?

Its EA tag places Japan Tokyo - Vanilla PvE|JP|Beginner in Asia. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 162.222.17.4:30000.

Lists and filters

What do the server tags on Japan Tokyo - Vanilla PvE|JP|Beginner mean?

Tags published by Japan Tokyo - Vanilla PvE|JP|Beginner and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^p (PvE): No player fights: the world is the danger; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; EA (East Asia): East Asia is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs Japan Tokyo - Vanilla PvE|JP|Beginner?

A single operator most likely stands behind Japan Tokyo - Vanilla PvE|JP|Beginner and the 3 other servers we track with the same japantokyo.jp hostname.

Which Rust Player Stats lists and filters include Japan Tokyo - Vanilla PvE|JP|Beginner?

These Rust Player Stats lists take Japan Tokyo - Vanilla PvE|JP|Beginner: Rust servers for new players, Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

Map and rules

Which map is running on Japan Tokyo - Vanilla PvE|JP|Beginner?

Japan Tokyo - Vanilla PvE|JP|Beginner runs a game-generated procedural map: size 4,500, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Japan Tokyo - Vanilla PvE|JP|Beginner?

The name of Japan Tokyo - Vanilla PvE|JP|Beginner does not say what the gather rate is. Groups top out at 16 players. pve, no player-versus-player fighting. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Japan Tokyo - Vanilla PvE|JP|Beginner at the moment?

Out of 100 slots, 12 are taken on Japan Tokyo - Vanilla PvE|JP|Beginner at this moment. Seven days back gives an average of 34 players and a peak of 85. Peak traffic in the last 48 hours landed at 12:00 UTC, averaging 66 players.

Where does Japan Tokyo - Vanilla PvE|JP|Beginner sit in the rankings?

In Asia it is #16, and #490 on seven-day player hours, in the top 2% of all ranked servers: Japan Tokyo - Vanilla PvE|JP|Beginner.

Wipe schedule

What is the wipe schedule on Japan Tokyo - Vanilla PvE|JP|Beginner?

To tell its rhythm, more of Japan Tokyo - Vanilla PvE|JP|Beginner's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 15 hours ago is when its current world was made.

What does wipe day look like on Japan Tokyo - Vanilla PvE|JP|Beginner?

201 players on average is what its recent wipes drew at their busiest. 5 hours after the wipe, the crowd peaked on the latest wipe, and 78 more waited in the queue.

Connect

How do I join Japan Tokyo - Vanilla PvE|JP|Beginner?

In the Rust console (F1) type client.connect 162.222.17.4:30000. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/AH7FXJ2Xet.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts16
Group limit Teams cap at 16.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Region

EA
East Asia East Asia is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.