Offline OC 123.50.149.73:28015 checked 12d ago
RetroPVE (Testing Server)
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 23h The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:48 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RetroPVE (Testing Server) online, and how reliable is it?
Offline right now, with a last sighting 12 days ago: RetroPVE (Testing Server). The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 28 September 2026.
Which Rust version is RetroPVE (Testing Server) on?
Linux carries Rust network protocol 2634 and build 166494 at RetroPVE (Testing Server). To get in, your game needs the same protocol; Steam handles the update.
Where is RetroPVE (Testing Server) located?
Its OC tag places RetroPVE (Testing Server) in Oceania. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 123.50.149.73:28015 is the address.
Tags
What do the server tags on RetroPVE (Testing Server) mean?
The game's server browser reads these tags from RetroPVE (Testing Server): gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): In the server browser it sits under Oceania. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include RetroPVE (Testing Server)?
You will find RetroPVE (Testing Server) on the following Rust Player Stats lists: Oceania Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which map is running on RetroPVE (Testing Server)?
The game generates the procedural map on RetroPVE (Testing Server), size 5,000.
What are the rules and settings on RetroPVE (Testing Server)?
No gather rate appears in the name of RetroPVE (Testing Server). Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: VAC.
Player counts
How full is RetroPVE (Testing Server) right now?
Last seen 12 days ago, RetroPVE (Testing Server) is offline right now.
Where does RetroPVE (Testing Server) sit in the rankings?
RetroPVE (Testing Server) sits at #15,106 for player hours in the past seven days — #186 in Oceania and inside the top 70% of every ranked server.
Wipe timing
What is the wipe schedule on RetroPVE (Testing Server)?
With the force wipe, RetroPVE (Testing Server) wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days ago is when its current world was made. The wipe schedule in its tags is monthly.
What does wipe day look like on RetroPVE (Testing Server)?
At their busiest, its recent wipes drew 2 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join RetroPVE (Testing Server)?
In the Rust console (F1) type client.connect 123.50.149.73:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8
Game
gmvanilla
mp100
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.