Rust Player Stats
Live UTC 89,289 playing

Offline OC 123.50.149.73:28015 checked 12d ago

RetroPVE (Testing Server)

monthly wipes moddedcarbon
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,106top 70% · #186 in OC
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 23h The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:48 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RetroPVE (Testing Server) online, and how reliable is it?

Offline right now, with a last sighting 12 days ago: RetroPVE (Testing Server). The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 28 September 2026.

Which Rust version is RetroPVE (Testing Server) on?

Linux carries Rust network protocol 2634 and build 166494 at RetroPVE (Testing Server). To get in, your game needs the same protocol; Steam handles the update.

Where is RetroPVE (Testing Server) located?

Its OC tag places RetroPVE (Testing Server) in Oceania. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 123.50.149.73:28015 is the address.

Tags

What do the server tags on RetroPVE (Testing Server) mean?

The game's server browser reads these tags from RetroPVE (Testing Server): gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): In the server browser it sits under Oceania. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RetroPVE (Testing Server)?

You will find RetroPVE (Testing Server) on the following Rust Player Stats lists: Oceania Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on RetroPVE (Testing Server)?

The game generates the procedural map on RetroPVE (Testing Server), size 5,000.

What are the rules and settings on RetroPVE (Testing Server)?

No gather rate appears in the name of RetroPVE (Testing Server). Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: VAC.

Player counts

How full is RetroPVE (Testing Server) right now?

Last seen 12 days ago, RetroPVE (Testing Server) is offline right now.

Where does RetroPVE (Testing Server) sit in the rankings?

RetroPVE (Testing Server) sits at #15,106 for player hours in the past seven days — #186 in Oceania and inside the top 70% of every ranked server.

Wipe timing

What is the wipe schedule on RetroPVE (Testing Server)?

With the force wipe, RetroPVE (Testing Server) wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days ago is when its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on RetroPVE (Testing Server)?

At their busiest, its recent wipes drew 2 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join RetroPVE (Testing Server)?

In the Rust console (F1) type client.connect 123.50.149.73:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.