Rust Player Stats
Live UTC 42,162 playing

Offline 141.94.74.199:21000 checked 15d ago

4Netplayers Rust Server

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,366top 71%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:53 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is 4Netplayers Rust Server online, and how reliable is it?

4Netplayers Rust Server sits offline; 15 days 20 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 3 October 2026.

Which Rust version is 4Netplayers Rust Server on?

Linux carries Rust network protocol 2634 and build 167231 at 4Netplayers Rust Server. Steam updates your game for you, but the protocol has to match to join.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 141.94.74.199:21000.

Server tags

What do the server tags on 4Netplayers Rust Server mean?

gmprimitive (Game mode): No guns here: primitive means bows, spears and melee only; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167231 (Build): The game build here is 167231; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags 4Netplayers Rust Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include 4Netplayers Rust Server?

These Rust Player Stats lists take 4Netplayers Rust Server: Modded Rust servers, live and Primitive Rust servers, live. Under the server list's filters it appears in: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on 4Netplayers Rust Server?

4Netplayers Rust Server runs a game-generated procedural map: size 3,072, seed 20261003. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as primitive, bows, spears and melee, with no guns. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on 4Netplayers Rust Server at the moment?

Down at the moment, 4Netplayers Rust Server was last seen 15 days 20 hours ago.

Where does 4Netplayers Rust Server sit in the rankings?

The last seven days put 4Netplayers Rust Server at #15,366 on player hours: top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server?

The rhythm of 4Netplayers Rust Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 12 hours ago is when its current world was made.

What does wipe day look like on 4Netplayers Rust Server?

0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join 4Netplayers Rust Server?

In the Rust console (F1) type client.connect 141.94.74.199:21000. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167231,ts8,^o^z

Game

gmprimitive
Game mode No guns here: primitive means bows, spears and melee only.
mp10
Max players It holds 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167231
Build The game build here is 167231.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.