Rust Player Stats
Live UTC 36,352 playing

Online 141.98.157.79:28888 checked 9m ago

DEV

weekly wipes moddedoxide
Players now0
Slots?
Full–
7-day average0peak –
Rank#15,358top 69%
Last wipe25d agoweekly schedule
Next wipe2d 7hSat 31 Oct, 10:35 UTC
Launch Rust and join Website

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

FitnessServer performance

01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeSaturday 31 October, 10:35 UTCin 2d 7h Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 2d 7hSat 31 Oct, 10:35 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 9d 7hSat 7 Nov, 10:35 UTC
  4. 16d 7hSat 14 Nov, 10:35 UTC
  5. 23d 7hSat 21 Nov, 10:35 UTC
  6. 30d 7hSat 28 Nov, 10:35 UTC
  7. 35d 16hThu 3 Dec, 19:00 UTCFW
  8. 37d 7hSat 5 Dec, 10:35 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:35 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is DEV online, and how reliable is it?

The lights are on at DEV: online as you read this. Going by the uptime it reports, the last restart came about 21 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 15 September 2026.

Does DEV run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 30. Up to 63,289 entities sat in the world, buildings and deployables included. 3,205 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is DEV on?

On Linux, DEV runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is DEV located?

No region is published by DEV. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 141.98.157.79:28888.

Lists and filters

What do the server tags on DEV mean?

Tags published by DEV and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp0 (Max players): It holds 0 slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): It's a training ground for aim and PvP, loot included; ^i (Battlefield): Expect fast PvP: kits and high rates are on; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; modded (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs DEV?

The rust.red hostname on DEV is unique among the servers we track.

Which Rust Player Stats lists and filters include DEV?

The Rust Player Stats lists that include DEV are: Modded Rust servers, live, Rust aim training servers, ranked live and Rust server list: battlefield. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules and settings

Which map is running on DEV?

The procedural map on DEV is size 4,500, generated by the game from seed 1400132468. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on DEV?

No gather rate appears in the name of DEV. A group holds 5 players at most. It plays as minigames & battle royale, battle royale, parkour, arenas and Bedwars. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is DEV right now?

0 players are logged on to DEV as it stands. The seven-day average for this server is 0 players.

Where does DEV sit in the rankings?

The last seven days put DEV at #15,358 on player hours: top 69% of all ranked servers.

Wipe days

What is the wipe schedule on DEV?

A schedule can't be confirmed from the wipes on record for DEV, so the forecast follows the tag. On Saturday 31 October at 10:35 UTC, its next wipe is due. The world it runs now was made 25 days 16 hours ago. A weekly wipe schedule is published in its tags.

What does wipe day look like on DEV?

The average busiest point of its recent wipes was 1 players. 13 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join DEV?

Press F1 in Rust, bring up the console and enter client.connect 141.98.157.79:28888. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://discord.com/invite/KQ45eJABwx.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts5,^o^z,modded

Game

gmrust
Game mode Rust survival as standard.
mp0
Max players It holds 0 slots.
ts5
Group limit The team limit is 5.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come every week.

Gameplay

^e
Minigames Minigames here: arenas, Bedwars, parkour and more.
^d
Combat training It's a training ground for aim and PvP, loot included.
^i
Battlefield Expect fast PvP: kits and high rates are on.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.
modded
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.