Rust Player Stats
Live UTC 96,316 playing

Online 91.244.197.135:28015 checked 12m ago

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

weekly wipes moddedoxide
Players now99
Slots200
Full50%
7-day average55peak 158
Rank#323top 1%
Last wipe1d agoweekly schedule
Next wipe5d 8hMon 2 Nov, 03:04 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now99
50% of the slots taken
7-day average55
players on an average hour this week
7-day peak158
the fullest it got this week
48-hour peak152
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps59
average over 48 hours; 60 or more is smooth
Standingtop 1%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
05010015020019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 03:04 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 03:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeMonday 2 November, 03:04 UTCin 5d 8h Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak139players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 5d 8hMon 2 Nov, 03:04 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 12d 8hMon 9 Nov, 03:04 UTC
  4. 19d 8hMon 16 Nov, 03:04 UTC
  5. 26d 8hMon 23 Nov, 03:04 UTC
  6. 33d 8hMon 30 Nov, 03:04 UTC
  7. 37d 0hThu 3 Dec, 19:00 UTCFW
  8. 40d 8hMon 7 Dec, 03:04 UTC

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:04 UTC1d ago – – running 11
Sat 24 Oct, 03:04 UTC3d ago – – – 5
Thu 22 Oct, 03:04 UTC5d ago – – – 9
Wed 21 Oct, 03:03 UTC6d ago – – – 1
Tue 20 Oct, 03:03 UTC7d ago – – – 0
Mon 19 Oct, 03:04 UTC8d ago – – – 6
Sun 18 Oct, 09:38 UTC9d ago – – – 6
Sat 17 Oct, 18:05 UTC10d ago – – – 72
Sat 17 Oct, 03:04 UTC10d ago – – – 10
Fri 16 Oct, 03:04 UTC11d ago – – – 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP online, and how reliable is it?

Right now DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is online. The reported uptime puts the last restart at roughly 58 minutes ago. 96% of the time over the last 7 full days, which is 161 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run smoothly?

The last 48 hours average out at 59 server fps; it never dropped below 55. Its entity count reached 16,620: buildings, deployables and the rest of the world. Memory use reached 5,315 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. To get in, your game needs the same protocol; Steam handles the update.

Where is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP located?

No region is published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 91.244.197.135:28015 is the address.

Server tags

What do the server tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP mean?

The game's server browser reads these tags from DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: gmrust (Game mode): The standard Rust survival rules apply here; mp200 (Max players): The cap is 200 slots; ts30 (Group limit): The team limit is 30; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): It's a training ground for aim and PvP, loot included; ^i (Battlefield): Expect fast PvP: kits and high rates are on; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; modded (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

One operator most likely runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and the 2 other servers we track that share its dogfight.online hostname.

Which Rust Player Stats lists and filters include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The Rust Player Stats lists that include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP are: Modded Rust servers, live, Rust aim training servers, ranked live and Rust server list: battlefield. Under the server list's filters it appears in: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 50; Average players: 50+ on average.

Map and rules

Which map is running on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Size 6,000, seed 1337: that is the procedural map DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: DOGFIGHT 2.0.

What are the rules and settings on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Nothing in the name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP states a gather rate. Groups top out at 30 players. battle royale, parkour, arenas and Bedwars: that is the minigames & battle royale game mode. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at the moment?

99 of 200 slots are filled on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP right now. Seven days back gives an average of 55 players and a peak of 158. Peak traffic in the last 48 hours landed at 14:00 UTC, averaging 134 players.

Where does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP sit in the rankings?

Ranked #323 on seven-day player hours, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is in the top 1% of all ranked servers.

Wipe schedule

What is the wipe schedule on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The prediction follows its tag, because too few of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP's wipes are on record to confirm its schedule. On Monday 2 November at 03:04 UTC, its next wipe is due. The world it runs now was made 39 hours ago. Its tags carry a weekly wipe schedule.

What does wipe day look like on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

At their busiest, its recent wipes drew 139 players on average. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Connect

How do I join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Press F1 in Rust, bring up the console and enter client.connect 91.244.197.135:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://t.me/dogfightonline is where its website lives.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp200
Max players The cap is 200 slots.
ts30
Group limit The team limit is 30.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^e
Minigames It hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training It's a training ground for aim and PvP, loot included.
^i
Battlefield Expect fast PvP: kits and high rates are on.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
modded
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.