Rust Player Stats
Live UTC 52,148 playing

Online 92.118.11.14:28035 checked 13m ago

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD

weekly wipes moddedoxide
Players now0
Slots10
Full0%
7-day average5peak 22
Rank#1,437top 6%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join Website

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average5
players on an average hour this week
7-day peak22
the fullest it got this week
48-hour peak22
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps233
average over 48 hours; 60 or more is smooth
Standingtop 6%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:45 UTC9h ago – – – 22
Thu 29 Oct, 09:01 UTC16h ago – – – 16
Wed 28 Oct, 16:19 UTC1d ago – – – 20
Tue 27 Oct, 09:01 UTC2d ago – – – 6
Sun 25 Oct, 09:01 UTC4d ago 18 halved by day 1 2 days 8
Fri 23 Oct, 09:01 UTC6d ago 16 held half 2 days 7
Wed 21 Oct, 09:01 UTC8d ago 16 held half 2 days 1
Mon 19 Oct, 09:01 UTC10d ago 25 held half 2 days 4
Sat 17 Oct, 09:01 UTC12d ago 22 held half 2 days 2
Thu 15 Oct, 09:01 UTC14d ago 14 held half 2 days 4
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD online, and how reliable is it?

The lights are on at CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: online as you read this. About 1 minutes ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD run smoothly?

233 server fps on average over 48 hours, and never under 80. Up to 18,309 entities sat in the world, buildings and deployables included. Memory use reached 1,549 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD on?

On Linux, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD located?

Nothing on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 92.118.11.14:28035 is the address.

Tags

What do the server tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD mean?

The game's server browser reads these tags from CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; ts50 (Group limit): The team limit is 50; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot comes to you here: aim and PvP practice; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

These Rust Player Stats lists take CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: Modded Rust servers, live, Rust aim training servers, ranked live, Rust server list: battlefield and Rust servers with zombies. Under the server list's filters it appears in: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

The procedural map on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is size 1,000, generated by the game from seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: CHOYKA MAPS.

What are the rules and settings on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

The name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD does not say what the gather rate is. You can group up to 50 players. It plays as minigames & battle royale, arenas, parkour, Bedwars and battle royale. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD at the moment?

0 of 10 slots are filled on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD right now. Seven days back gives an average of 5 players and a peak of 22. Peak traffic in the last 48 hours landed at 17:00 UTC, averaging 16 players.

Where does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD sit in the rankings?

Ranked #1,437 on seven-day player hours, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is in the top 6% of all ranked servers.

Wipe schedule

What is the wipe schedule on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

Every few hours a new world starts on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, so it keeps no wipe schedule; none of those resets counts as a wipe.

Joining the server

How do I join CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

Press F1 in Rust, bring up the console and enter client.connect 92.118.11.14:28035. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://choyka.gamestores.app/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players Slot count: 10.
ts50
Group limit The team limit is 50.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^e
Minigames Minigames here: arenas, Bedwars, parkour and more.
^d
Combat training Loot comes to you here: aim and PvP practice.
^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.