Rust Player Stats
Live UTC 72,836 playing

Online 64.40.9.37:28010 checked 12m ago

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

moddedoxide
Players now83
Slots200
Full42%
7-day average36peak 132
Rank#440top 2%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now83
42% of the slots taken
7-day average36
players on an average hour this week
7-day peak132
the fullest it got this week
48-hour peak83
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps59
average over 48 hours; 60 or more is smooth
Standingtop 2%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
025507510014:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

02040608014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 04:33 UTC8h ago – – – 9
Tue 27 Oct, 04:33 UTC1d ago – – – 4
Mon 26 Oct, 04:33 UTC2d ago – – – 6
Sun 25 Oct, 04:33 UTC3d ago – – – 8
Sat 24 Oct, 03:33 UTC4d ago – – – 1
Fri 23 Oct, 11:38 UTC5d ago – – – 1
Fri 23 Oct, 03:33 UTC5d ago – – – 1
Thu 22 Oct, 03:33 UTC6d ago – – – 9
Wed 21 Oct, 03:33 UTC7d ago – – – 4
Tue 20 Oct, 03:33 UTC8d ago – – – 2
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online, and how reliable is it?

Right now EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is online. Going by the uptime it reports, the last restart came about 6 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run smoothly?

Averaging 59 server fps across the last 48 hours, it held a floor of 59. Up to 2,798 entities sat in the world, buildings and deployables included. Memory use reached 1,771 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?

On Windows, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets located?

Nothing in the tags places EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, but its name points to Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 64.40.9.37:28010.

Tags

What do the server tags on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets mean?

The game's server browser reads these tags from EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: gmrust (Game mode): The standard Rust survival rules apply here; mp200 (Max players): Slot count: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Practice your aim and PvP with loot handed over; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

A single operator most likely stands behind EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and the 3 other servers we track with the same perfect-rust.com hostname.

Which Rust Player Stats lists and filters include EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

These Rust Player Stats lists take EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: EU Rust servers, live, Modded Rust servers, live, Rust aim training servers, ranked live and Rust server list: battlefield. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 25+ on average.

Map and rules

Which map is running on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The procedural map on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is size 3,500, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: PAT Map FPS+.

What are the rules and settings on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Nothing in the name of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets states a gather rate. A group holds 10 players at most. It plays as minigames & battle royale, parkour, battle royale, arenas and Bedwars. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at the moment?

Out of 200 slots, 83 are taken on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at this moment. Averaged across seven days: 36 players. The high point: 132. It drew its biggest crowd of the last 48 hours at 18:00 UTC: 73 players on average.

Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit in the rankings?

Ranked #440 on seven-day player hours, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is in the top 2% of all ranked servers.

Wipe days

What is the wipe schedule on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

A new world is made every EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hours, so no wipe schedule exists; and those resets are not wipes.

Connect

How do I join EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

In the Rust console (F1) type client.connect 64.40.9.37:28010. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://www.perfect-rust.com/.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp200
Max players Slot count: 200.
ts10
Group limit The team limit is 10.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Gameplay

^e
Minigames Minigames here: arenas, Bedwars, parkour and more.
^d
Combat training Practice your aim and PvP with loot handed over.
^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.