Rust Player Stats
Live UTC 96,383 playing

Online 64.40.9.56:28014 checked 9m ago

UKN.GG - EU Training Grounds - Main

moddedcarbon
Players now90
Slots250
Full36%
7-day average54peak 196
Rank#312top 1%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join Website

By the numbersMatch stats

against its 250 slots
Players now90
36% of the slots taken
7-day average54
players on an average hour this week
7-day peak196
the fullest it got this week
48-hour peak144
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 1%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
05010015020019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:59 UTC13h ago – – – 14
Mon 26 Oct, 05:00 UTC1d ago – – – 9
Sun 25 Oct, 04:59 UTC2d ago – – – 11
Sat 24 Oct, 04:00 UTC3d ago – – – 17
Fri 23 Oct, 03:59 UTC4d ago – – – 0
Thu 22 Oct, 03:58 UTC5d ago – – – 28
Wed 21 Oct, 03:58 UTC6d ago – – – 15
Tue 20 Oct, 03:58 UTC7d ago – – – 11
Mon 19 Oct, 03:59 UTC8d ago – – – 17
Sun 18 Oct, 03:59 UTC9d ago – – – 30
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is UKN.GG - EU Training Grounds - Main online, and how reliable is it?

Online now, UKN.GG - EU Training Grounds - Main is up. The reported uptime puts the last restart at roughly 12 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does UKN.GG - EU Training Grounds - Main run smoothly?

30 server fps on average over 48 hours, and never under 21. Its entity count reached 6,065: buildings, deployables and the rest of the world. 3,183 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is UKN.GG - EU Training Grounds - Main on?

On Windows, UKN.GG - EU Training Grounds - Main runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is UKN.GG - EU Training Grounds - Main located?

Nothing in the tags places UKN.GG - EU Training Grounds - Main, but its name points to Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 64.40.9.56:28014.

Server tags

What do the server tags on UKN.GG - EU Training Grounds - Main mean?

The game's server browser reads these tags from UKN.GG - EU Training Grounds - Main: gmrust (Game mode): Survival, standard Rust style; mp250 (Max players): Slot count: 250; ts500 (Group limit): No more than 500 to a team; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Practice your aim and PvP with loot handed over; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs UKN.GG - EU Training Grounds - Main?

A single operator most likely stands behind UKN.GG - EU Training Grounds - Main and the 14 other servers we track with the same ukn.gg hostname.

Which Rust Player Stats lists and filters include UKN.GG - EU Training Grounds - Main?

You will find UKN.GG - EU Training Grounds - Main on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live and Rust aim training servers, ranked live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

Map and rules

Which map is running on UKN.GG - EU Training Grounds - Main?

UKN.GG - EU Training Grounds - Main runs a game-generated procedural map: size 6,000, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called UKN Map.

What are the rules and settings on UKN.GG - EU Training Grounds - Main?

No gather rate appears in the name of UKN.GG - EU Training Grounds - Main. You can group up to 500 players. arenas, parkour, Bedwars and battle royale: that is the minigames & battle royale game mode. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is on: VAC.

Population

What is the population on UKN.GG - EU Training Grounds - Main at the moment?

The board shows UKN.GG - EU Training Grounds - Main at 90 players, with 250 slots in total. Seven days back gives an average of 54 players and a peak of 196. Peak traffic in the last 48 hours landed at 14:00 UTC, averaging 131 players.

Where does UKN.GG - EU Training Grounds - Main sit in the rankings?

Player hours over seven days place UKN.GG - EU Training Grounds - Main at #312, among the top 1% of ranked servers.

Wipe days

What is the wipe schedule on UKN.GG - EU Training Grounds - Main?

Every few hours a new world starts on UKN.GG - EU Training Grounds - Main, so it keeps no wipe schedule; none of those resets counts as a wipe.

Connect

How do I join UKN.GG - EU Training Grounds - Main?

Press F1 in Rust, bring up the console and enter client.connect 64.40.9.56:28014. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://ukn.gg.

GlossaryServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Survival, standard Rust style.
mp250
Max players Slot count: 250.
ts500
Group limit No more than 500 to a team.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Gameplay

^e
Minigames Minigames here: arenas, Bedwars, parkour and more.
^d
Combat training Practice your aim and PvP with loot handed over.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.