Rust Player Stats
Live UTC 102,807 playing

Online 168.100.161.93:28014 checked 14m ago

UKN.GG - EU Training Grounds - Main 2

moddedcarbon
Players now19
Slots250
Full8%
7-day average13peak 67
Rank#814top 4%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join Website

By the numbersMatch stats

against its 250 slots
Players now19
8% of the slots taken
7-day average13
players on an average hour this week
7-day peak67
the fullest it got this week
48-hour peak67
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02040608019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:59 UTC13h ago – – – 3
Wed 28 Oct, 04:59 UTC1d ago – – – 8
Tue 27 Oct, 04:58 UTC2d ago – – – 3
Mon 26 Oct, 04:58 UTC3d ago – – – 2
Sun 25 Oct, 04:58 UTC4d ago – – – 3
Sat 24 Oct, 04:00 UTC5d ago – – – 6
Fri 23 Oct, 04:00 UTC6d ago – – – 1
Thu 22 Oct, 03:59 UTC7d ago – – – 4
Wed 21 Oct, 03:59 UTC8d ago – – – 1
Tue 20 Oct, 03:59 UTC9d ago – – – 1
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is UKN.GG - EU Training Grounds - Main 2 online, and how reliable is it?

Online now, UKN.GG - EU Training Grounds - Main 2 is up. About 11 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does UKN.GG - EU Training Grounds - Main 2 run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 22. Up to 3,749 entities sat in the world, buildings and deployables included. 2,807 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is UKN.GG - EU Training Grounds - Main 2 on?

On Windows, UKN.GG - EU Training Grounds - Main 2 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is UKN.GG - EU Training Grounds - Main 2 located?

Nothing in the tags places UKN.GG - EU Training Grounds - Main 2, but its name points to Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 168.100.161.93:28014.

Server tags

What do the server tags on UKN.GG - EU Training Grounds - Main 2 mean?

gmrust (Game mode): Survival, standard Rust style; mp250 (Max players): The cap is 250 slots; ts500 (Group limit): Teams cap at 500; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot comes to you here: aim and PvP practice; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins are the tags UKN.GG - EU Training Grounds - Main 2 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs UKN.GG - EU Training Grounds - Main 2?

A single operator most likely stands behind UKN.GG - EU Training Grounds - Main 2 and the 14 other servers we track with the same ukn.gg hostname.

Which Rust Player Stats lists and filters include UKN.GG - EU Training Grounds - Main 2?

These Rust Player Stats lists take UKN.GG - EU Training Grounds - Main 2: EU Rust servers, live, Modded Rust servers, live and Rust aim training servers, ranked live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

Server rules

Which map is running on UKN.GG - EU Training Grounds - Main 2?

Size 6,000, seed 1337: that is the procedural map UKN.GG - EU Training Grounds - Main 2 runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called UKN Map.

What are the rules and settings on UKN.GG - EU Training Grounds - Main 2?

No gather rate appears in the name of UKN.GG - EU Training Grounds - Main 2. A group holds 500 players at most. parkour, battle royale, arenas and Bedwars: that is the minigames & battle royale game mode. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on UKN.GG - EU Training Grounds - Main 2 at the moment?

Out of 250 slots, 19 are taken on UKN.GG - EU Training Grounds - Main 2 at this moment. Seven days back gives an average of 13 players and a peak of 67. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 55 players.

Where does UKN.GG - EU Training Grounds - Main 2 sit in the rankings?

Player hours over seven days place UKN.GG - EU Training Grounds - Main 2 at #814, among the top 4% of ranked servers.

Wipe schedule

What is the wipe schedule on UKN.GG - EU Training Grounds - Main 2?

None of the resets on UKN.GG - EU Training Grounds - Main 2 count as a wipe, and with a fresh world every few hours, it keeps no wipe schedule.

How to join

How do I join UKN.GG - EU Training Grounds - Main 2?

Press F1 in Rust, bring up the console and enter client.connect 168.100.161.93:28014. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://ukn.gg.

GlossaryServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Survival, standard Rust style.
mp250
Max players The cap is 250 slots.
ts500
Group limit Teams cap at 500.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Gameplay

^e
Minigames It hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot comes to you here: aim and PvP practice.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.