Rust Player Stats
Live UTC 89,289 playing

Online 64.40.8.192:28014 checked 1h ago

UKN.GG - US Sandbox - Creative | Build | Noclip

moddedcarbon
Players now1
Slots200
Full0%
7-day average5peak 42
Rank#1,408top 6%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now1
0% of the slots taken
7-day average5
players on an average hour this week
7-day peak42
the fullest it got this week
48-hour peak7
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 6%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:58 UTC7h ago – – – 2
Tue 27 Oct, 10:58 UTC1d ago – – – 0
Mon 26 Oct, 10:58 UTC2d ago – – – 2
Sun 25 Oct, 10:58 UTC3d ago – – – 2
Sat 24 Oct, 09:58 UTC4d ago – – – 2
Fri 23 Oct, 09:58 UTC5d ago – – – 1
Thu 22 Oct, 09:58 UTC6d ago – – – 7
Wed 21 Oct, 09:58 UTC7d ago – – – 4
Wed 21 Oct, 08:29 UTC7d ago – – – 4
Tue 20 Oct, 09:58 UTC8d ago – – – 7
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is UKN.GG - US Sandbox - Creative | Build | Noclip online, and how reliable is it?

Online now, UKN.GG - US Sandbox - Creative | Build | Noclip is up. About 5 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does UKN.GG - US Sandbox - Creative | Build | Noclip run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 30. Up to 7,069 entities sat in the world, buildings and deployables included. The memory ceiling was 3,469 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is UKN.GG - US Sandbox - Creative | Build | Noclip on?

On Windows, UKN.GG - US Sandbox - Creative | Build | Noclip runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is UKN.GG - US Sandbox - Creative | Build | Noclip located?

Nothing in the tags places UKN.GG - US Sandbox - Creative | Build | Noclip, but its name points to North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 64.40.8.192:28014.

Server tags

What do the server tags on UKN.GG - US Sandbox - Creative | Build | Noclip mean?

Tags published by UKN.GG - US Sandbox - Creative | Build | Noclip and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 slots; ts1000 (Group limit): The team limit is 1000; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^c (Creative): Creative sandbox: skip gathering and build whatever you want; ^k (Build server): Base design and practice are the focus; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs UKN.GG - US Sandbox - Creative | Build | Noclip?

One operator most likely runs UKN.GG - US Sandbox - Creative | Build | Noclip and the 14 other servers we track that share its ukn.gg hostname.

Which Rust Player Stats lists and filters include UKN.GG - US Sandbox - Creative | Build | Noclip?

These Rust Player Stats lists take UKN.GG - US Sandbox - Creative | Build | Noclip: Modded Rust servers, live, Rust aim training servers, ranked live, Build and creative servers, live, Rust creative servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on UKN.GG - US Sandbox - Creative | Build | Noclip?

UKN.GG - US Sandbox - Creative | Build | Noclip runs a game-generated procedural map: size 3,000, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called UKN Map.

What are the rules and settings on UKN.GG - US Sandbox - Creative | Build | Noclip?

The name of UKN.GG - US Sandbox - Creative | Build | Noclip does not say what the gather rate is. You can group up to 1000 players. It plays as build & creative, no gathering, just sandbox building. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. Anti-cheat is on: VAC.

Population

How full is UKN.GG - US Sandbox - Creative | Build | Noclip right now?

1 of 200 slots are filled on UKN.GG - US Sandbox - Creative | Build | Noclip right now. The seven-day average sits at 5 players; the peak reached 42. It drew its biggest crowd of the last 48 hours at 18:00 UTC: 4 players on average.

Where does UKN.GG - US Sandbox - Creative | Build | Noclip sit in the rankings?

The last seven days put UKN.GG - US Sandbox - Creative | Build | Noclip at #1,408 on player hours: top 6% of all ranked servers.

Wipe days

What is the wipe schedule on UKN.GG - US Sandbox - Creative | Build | Noclip?

A new world is made every UKN.GG - US Sandbox - Creative | Build | Noclip hours, so no wipe schedule exists; and those resets are not wipes.

How to join

How do I join UKN.GG - US Sandbox - Creative | Build | Noclip?

Press F1 in Rust, bring up the console and enter client.connect 64.40.8.192:28014. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://ukn.gg.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players It holds 200 slots.
ts1000
Group limit The team limit is 1000.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Gameplay

^c
Creative Creative sandbox: skip gathering and build whatever you want.
^k
Build server Base design and practice are the focus.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.