Online 64.40.8.73:28010 checked 13m ago
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
By the numbersMatch stats
against its 200 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
ResultsWorld resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 09:33 UTC7h ago | – | – | – | 4 |
| Mon 26 Oct, 09:33 UTC1d ago | – | – | – | 2 |
| Sun 25 Oct, 09:33 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 09:33 UTC3d ago | – | – | – | 1 |
| Fri 23 Oct, 11:38 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 09:33 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 09:33 UTC5d ago | – | – | – | 3 |
| Wed 21 Oct, 09:33 UTC6d ago | – | – | – | 1 |
| Tue 20 Oct, 09:33 UTC7d ago | – | – | – | 2 |
| Mon 19 Oct, 09:33 UTC8d ago | – | – | – | 1 |
| Sun 18 Oct, 09:33 UTC9d ago | – | – | – | 9 |
| Sat 17 Oct, 09:33 UTC10d ago | – | – | – | 3 |
| Fri 16 Oct, 09:33 UTC11d ago | – | – | – | 3 |
| Thu 15 Oct, 09:33 UTC12d ago | – | – | – | 2 |
| Wed 14 Oct, 09:33 UTC13d ago | – | – | – | 1 |
| Tue 13 Oct, 09:33 UTC14d ago | – | – | – | 0 |
| Mon 12 Oct, 09:33 UTC15d ago | – | – | – | 3 |
| Sun 11 Oct, 09:33 UTC16d ago | – | – | – | 1 |
| Sat 10 Oct, 09:33 UTC17d ago | – | – | – | 8 |
| Fri 9 Oct, 09:33 UTC18d ago | – | – | – | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online, and how reliable is it?
Right now NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is online. About 6 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run smoothly?
Averaging 59 server fps across the last 48 hours, it held a floor of 59. Its entity count reached 1,707: buildings, deployables and the rest of the world. Memory use reached 1,311 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?
Windows carries Rust network protocol 2635 and build 168909 at NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets located?
Nothing in the tags places NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, but its name points to North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 64.40.8.73:28010.
Tags
What do the server tags on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets mean?
The game's server browser reads these tags from NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: gmrust (Game mode): The standard Rust survival rules apply here; mp200 (Max players): It holds 200 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP with loot handed over; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Who runs NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
A single operator most likely stands behind NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and the 3 other servers we track with the same perfect-rust.com hostname.
Which Rust Player Stats lists and filters include NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
These Rust Player Stats lists take NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Modded Rust servers, live, Rust aim training servers, ranked live, Rust server list: battlefield and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
Which map is running on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The procedural map on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is size 3,500, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: PAT Map FPS+.
What are the rules and settings on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Nothing in the name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets states a gather rate. A group holds 10 players at most. battle royale, parkour, arenas and Bedwars: that is the minigames & battle royale game mode. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.
Population
What is the population on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at the moment?
Out of 200 slots, 2 are taken on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at this moment. Averaged across seven days: 3 players. The high point: 17. Peak traffic in the last 48 hours landed at 23:00 UTC, averaging 8 players.
Where does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit in the rankings?
The last seven days put NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #1,743 on player hours: top 8% of all ranked servers.
Wipe schedule
What is the wipe schedule on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
None of the resets on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets count as a wipe, and with a fresh world every few hours, it keeps no wipe schedule.
Connect
How do I join NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Press F1 in Rust, bring up the console and enter client.connect 64.40.8.73:28010. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://www.perfect-rust.com/.
GlossaryServer tags
what each one meansPublished as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp200
ts10
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
^i
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
