Online EA 153.197.161.35:28037 checked 11m ago
[JP]Rustテストサーバー
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 15:58 UTC8d ago | 0 | – | running | 0 |
| Thu 1 Oct, 19:07 UTC FW27d ago | 0 | – | 18.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [JP]Rustテストサーバー online, and how reliable is it?
Right now [JP]Rustテストサーバー is online. The reported uptime puts the last restart at roughly 6 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does [JP]Rustテストサーバー run smoothly?
97 server fps on average over 48 hours, and never under 58. Its entity count reached 125,029: buildings, deployables and the rest of the world. The memory ceiling was 4,176 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is [JP]Rustテストサーバー on?
Linux carries Rust network protocol 2635 and build 168909 at [JP]Rustテストサーバー. Steam updates your game for you, but the protocol has to match to join.
Where is [JP]Rustテストサーバー located?
The EA tag on [JP]Rustテストサーバー puts it in Asia. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 153.197.161.35:28037.
Server tags
What do the server tags on [JP]Rustテストサーバー mean?
gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; EA (East Asia): East Asia is where the browser lists it are the tags [JP]Rustテストサーバー publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Who runs [JP]Rustテストサーバー?
One operator most likely runs [JP]Rustテストサーバー and the 2 other servers we track that share its crypto-cheer.jp hostname.
Which Rust Player Stats lists and filters include [JP]Rustテストサーバー?
You will find [JP]Rustテストサーバー on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on [JP]Rustテストサーバー?
The procedural map on [JP]Rustテストサーバー is size 4,500, generated by the game from seed 2136158082. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on [JP]Rustテストサーバー?
Nothing in the name of [JP]Rustテストサーバー states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on [JP]Rustテストサーバー at the moment?
0 of 100 slots are filled on [JP]Rustテストサーバー right now. Averaged out across the past week, the count is 0 players.
Where does [JP]Rustテストサーバー sit in the rankings?
In Asia it is #502, and #15,351 on seven-day player hours, in the top 69% of all ranked servers: [JP]Rustテストサーバー.
Wipe days
What is the wipe schedule on [JP]Rustテストサーバー?
The rhythm of [JP]Rustテストサーバー's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 8 days 13 hours ago.
What does wipe day look like on [JP]Rustテストサーバー?
The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join [JP]Rustテストサーバー?
Console route: F1 in Rust, then client.connect 153.197.161.35:28037. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/ksmqzJU3uX.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,EA,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.