Online EA 153.197.161.35:28017 checked 11m ago
[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe
By the numbersMatch stats
against its 150 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeFriday 30 October, 04:32 UTCin 1d 5h Its biweekly schedule tag · low confidence
Coming wipes
- 1d 5hFri 30 Oct, 04:32 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 15d 5hFri 13 Nov, 04:32 UTC
- 29d 5hFri 27 Nov, 04:32 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 43d 5hFri 11 Dec, 04:32 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 04:32 UTC12d ago | 5 | – | running | 0 |
| Thu 1 Oct, 19:05 UTC FW27d ago | 4 | halved by day 9 | 14.4 days | 0 |
| Thu 17 Sep, 19:00 UTC41d ago | 7 | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe online, and how reliable is it?
Online now, [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is up. About 1 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe run smoothly?
The last 48 hours average out at 98 server fps; it never dropped below 81. Up to 122,965 entities sat in the world, buildings and deployables included. Memory use reached 4,550 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe on?
On Linux, [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe located?
Its EA tag places [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe in Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 153.197.161.35:28017 is the address.
Lists and filters
What do the server tags on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe mean?
gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): You need Rust's premium status to join; EA (East Asia): In the server browser it sits under East Asia are the tags [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Who runs [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
One operator most likely runs [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe and the 2 other servers we track that share its crypto-cheer.jp hostname.
Which Rust Player Stats lists and filters include [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
You will find [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe on the following Rust Player Stats lists: Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
Which map is running on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
The procedural map on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is size 4,500, generated by the game from seed 930824030. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
Nothing in the name of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser lists it under Community. It runs plugins: Carbon. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. You need Rust's premium status to join. Anti-cheat is on: VAC.
Live counts
How full is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe right now?
0 of 150 slots are filled on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe right now. Averaged across seven days: 1 players. The high point: 7. It drew its biggest crowd of the last 48 hours at 10:00 UTC: 5 players on average.
Where does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe sit in the rankings?
In Asia it is #310, and #3,306 on seven-day player hours, in the top 15% of all ranked servers: [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe.
Wipe schedule
What is the wipe schedule on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
The prediction follows its tag, because too few of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe's wipes are on record to confirm its schedule. Due on Friday 30 October at 04:32 UTC is its next wipe. 12 days 18 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.
What does wipe day look like on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
At their busiest, its recent wipes drew 5 players on average. 28 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 7.5 when it didn't hold.
Joining the server
How do I join [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
In the Rust console (F1) type client.connect 153.197.161.35:28017. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You need Rust's premium status to join.
GlossaryServer tags
what each one meansPublished as mp150,ptrak,$r?,v2635,^y,^b,^v,EA,gmrust,cs168909,^q,ts8
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^y
^q
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.