Rust Player Stats
Live UTC 73,203 playing

Online 157.85.86.104:28015 checked 10m ago

A Shockbyte Rust Server

Players now0
Slots40
Full0%
7-day average0peak 2
Rank#5,855top 26%
No wipesresets12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps186
average over 48 hours; 60 or more is smooth
Standingtop 26%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:25 UTC23h ago – – – 0
Mon 26 Oct, 22:14 UTC23h ago – – – 1
Mon 26 Oct, 19:41 UTC1d ago – – – 0
Mon 26 Oct, 18:24 UTC1d ago – – – 0
Sat 24 Oct, 18:38 UTC3d ago – – – 0
Sat 24 Oct, 18:19 UTC3d ago – – – 0
Sat 24 Oct, 17:32 UTC3d ago – – – 0
Sat 24 Oct, 17:20 UTC3d ago – – – 1
Sat 24 Oct, 15:32 UTC3d ago – – – 0
Sat 24 Oct, 15:13 UTC3d ago – – – 1
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

The lights are on at A Shockbyte Rust Server: online as you read this. The reported uptime puts the last restart at roughly 21 hours ago. The last 4 full days put it at 83 of 96 hours up, 86% uptime. The first record Rust Player Stats has of it is 22 October 2026.

Does A Shockbyte Rust Server run smoothly?

186 server fps on average over 48 hours, and never under 97. Buildings, deployables and everything else in the world pushed the entity count to 93,373. Memory use reached 3,890 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is A Shockbyte Rust Server located?

Nothing on A Shockbyte Rust Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 157.85.86.104:28015 is the address.

Server tags

What do the server tags on A Shockbyte Rust Server mean?

Tags published by A Shockbyte Rust Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

The Rust Player Stats lists that include A Shockbyte Rust Server are: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on A Shockbyte Rust Server?

Size 1,500, seed 50000: that is the procedural map A Shockbyte Rust Server runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.

Population

How full is A Shockbyte Rust Server right now?

The board shows A Shockbyte Rust Server at 0 players, with 40 slots in total. The seven-day average sits at 0 players; the peak reached 2. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days place A Shockbyte Rust Server at #5,855, among the top 26% of ranked servers.

Wipe timing

What is the wipe schedule on A Shockbyte Rust Server?

None of the resets on A Shockbyte Rust Server count as a wipe, and with a fresh world every few hours, it keeps no wipe schedule.

How to join

How do I join A Shockbyte Rust Server?

In the Rust console (F1) type client.connect 157.85.86.104:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players It holds 40 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.