Rust Player Stats
Live UTC 48,587 playing

Online OC 180.150.91.79:28050 checked 10m ago

Old Souls PVE AU

monthly wipes moddedoxidepve
Players now1
Slots50
Full2%
7-day average0peak 2
Rank#6,923top 31% · #144 in OC
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps43
average over 48 hours; 60 or more is smooth
Standingtop 31%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

FitnessServer performance

02040608001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 70% in OC. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 18h The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:13 UTC FW27d ago 4 – running 0
Thu 1 Oct, 10:50 UTC27d ago 4 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Old Souls PVE AU online, and how reliable is it?

Right now Old Souls PVE AU is online. Going by the uptime it reports, the last restart came about 2 hours ago. 86% of the time over the last 7 full days, which is 144 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does Old Souls PVE AU run smoothly?

Averaging 43 server fps across the last 48 hours, it held a floor of 1. Buildings, deployables and everything else in the world pushed the entity count to 236,499. 5,685 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Old Souls PVE AU on?

On Windows, Old Souls PVE AU runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Old Souls PVE AU located?

The OC tag on Old Souls PVE AU puts it in Oceania. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 180.150.91.79:28050.

Tags

What do the server tags on Old Souls PVE AU mean?

gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; OC (Oceania): The server browser files it under Oceania are the tags Old Souls PVE AU publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Old Souls PVE AU?

You will find Old Souls PVE AU on the following Rust Player Stats lists: Oceania Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on Old Souls PVE AU?

Size 6,000, seed 6543523: that is the procedural map Old Souls PVE AU runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Old Souls PVE AU?

Nothing in the name of Old Souls PVE AU states a gather rate. Up to 8 players to a group, which is the default. other players are not fought: that is the pve game mode. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is Old Souls PVE AU right now?

1 of 50 slots are filled on Old Souls PVE AU right now. The seven-day average sits at 0 players; the peak reached 2. Peak traffic in the last 48 hours landed at 22:00 UTC, averaging 0 players.

Where does Old Souls PVE AU sit in the rankings?

Over the last seven days Old Souls PVE AU has logged enough player hours for #6,923, which puts it in the top 31% of ranked servers and at #144 in Oceania.

Wipe timing

What is the wipe schedule on Old Souls PVE AU?

With the force wipe, Old Souls PVE AU wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 27 days 4 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on Old Souls PVE AU?

4 players on average is what its recent wipes drew at their busiest. 15 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Old Souls PVE AU?

In the Rust console (F1) type client.connect 180.150.91.79:28050. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/SQEEQUARS4 is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.