Rust Player Stats
Live UTC 95,622 playing

Online OC 180.150.91.79:28070 checked 15m ago

Old Souls PVE AU (Raidable Bases)

monthly wipes moddedoxidepve
Players now1
Slots50
Full2%
7-day average0peak 2
Rank#5,061top 23% · #118 in OC
Last wipe25d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps77
average over 48 hours; 60 or more is smooth
Standingtop 23%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 9d 1h The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:12 UTC FW25d ago 2 – running 0
Thu 1 Oct, 10:54 UTC26d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Old Souls PVE AU (Raidable Bases) online, and how reliable is it?

Online now, Old Souls PVE AU (Raidable Bases) is up. Going by the uptime it reports, the last restart came about 20 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does Old Souls PVE AU (Raidable Bases) run smoothly?

Averaging 77 server fps across the last 48 hours, it held a floor of 36. Up to 253,702 entities sat in the world, buildings and deployables included. Memory use reached 5,127 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Old Souls PVE AU (Raidable Bases) on?

Windows carries Rust network protocol 2635 and build 168909 at Old Souls PVE AU (Raidable Bases). Steam updates your game for you, but the protocol has to match to join.

Where is Old Souls PVE AU (Raidable Bases) located?

Old Souls PVE AU (Raidable Bases) gives Oceania as its location, with the OC tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 180.150.91.79:28070.

Lists and filters

What do the server tags on Old Souls PVE AU (Raidable Bases) mean?

The game's server browser reads these tags from Old Souls PVE AU (Raidable Bases): gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; OC (Oceania): The server browser files it under Oceania. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Old Souls PVE AU (Raidable Bases)?

The Rust Player Stats lists that include Old Souls PVE AU (Raidable Bases) are: Oceania Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on Old Souls PVE AU (Raidable Bases)?

Old Souls PVE AU (Raidable Bases) runs a game-generated procedural map: size 6,000, seed 6543523. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Old Souls PVE AU (Raidable Bases)?

The name of Old Souls PVE AU (Raidable Bases) does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as pve, other players are not fought. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Old Souls PVE AU (Raidable Bases) right now?

The board shows Old Souls PVE AU (Raidable Bases) at 1 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 1 players.

Where does Old Souls PVE AU (Raidable Bases) sit in the rankings?

Old Souls PVE AU (Raidable Bases) sits at #5,061 for player hours in the past seven days — #118 in Oceania and inside the top 23% of every ranked server.

Wipe days

What is the wipe schedule on Old Souls PVE AU (Raidable Bases)?

Once a month, Old Souls PVE AU (Raidable Bases) wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 25 days 21 hours ago. Its tags carry a monthly wipe schedule.

What does wipe day look like on Old Souls PVE AU (Raidable Bases)?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 5 hours after the latest wipe.

Connect

How do I join Old Souls PVE AU (Raidable Bases)?

Console route: F1 in Rust, then client.connect 180.150.91.79:28070. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/SQEEQUARS4.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.