Online 185.207.214.134:20000 checked 7m ago
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 1% of all ranked servers, and #38 of the trio servers (top 6%). Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeMonday 2 November, 10:02 UTCin 3d 2h Every Monday at 10:02 UTC · high confidence
Coming wipes
- 3d 2hMon 2 Nov, 10:02 UTC
- 6d 11hThu 5 Nov, 19:00 UTCFW
- 10d 2hMon 9 Nov, 10:02 UTC
- 17d 2hMon 16 Nov, 10:02 UTC
- 24d 2hMon 23 Nov, 10:02 UTC
- 31d 2hMon 30 Nov, 10:02 UTC
- 34d 11hThu 3 Dec, 19:00 UTCFW
- 38d 2hMon 7 Dec, 10:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 234, 32 hours in, with 45 in the queue.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:02 UTC3d ago | 234+45 queue | – | running | 8 |
| Mon 19 Oct, 10:01 UTC10d ago | 38 | halved by day 5 | 7 days | 5 |
| Mon 12 Oct, 10:02 UTC17d ago | 28 | halved by day 6 | 7 days | 2 |
| Mon 5 Oct, 10:02 UTC24d ago | 66 | halved by day 3 | 7 days | 24 |
| Mon 28 Sep, 10:01 UTC31d ago | 51 | held half | 7 days | 2 |
| Mon 21 Sep, 10:01 UTC38d ago | 55 | halved by day 2 | 7 days | 4 |
| Mon 14 Sep, 10:02 UTC45d ago | 52 | halved by day 5 | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?
The lights are on at Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий: online as you read this. About 59 minutes ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий run smoothly?
The last 48 hours average out at 48 server fps; it never dropped below 48. Buildings, deployables and everything else in the world pushed the entity count to 231,323. 7,136 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий on?
Windows carries Rust network protocol 2635 and build 168909 at Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий located?
Nothing in the tags places Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, but its name points to Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 185.207.214.134:20000.
Server tags
What do the server tags on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?
Tags published by Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): It holds 100 slots; ts3 (Group limit): Teams cap at 3; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): A wipe every week; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; jp2 (Custom tag): The owner or a plugin added this non-standard tag. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Who runs Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
One operator most likely runs Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий and the 35 other servers we track that share its magicrust.gg hostname.
Which Rust Player Stats lists and filters include Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
These Rust Player Stats lists take Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий: 2x Rust servers, EU Rust servers, live, Modded Rust servers, live and Trio Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Server rules
Which map is running on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The procedural map on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий is size 4,000, generated by the game from seed 1112022. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: ДЛЯ CЛAБЫX ПK.
What are the rules and settings on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The name says it: 2x gather on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. trio: groups top out at 3 players. survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий at the moment?
39 of 100 slots are filled on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий right now. The seven-day average sits at 60 players; the peak reached 234. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 171 players.
Where does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit in the rankings?
Player hours over seven days place Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #308, among the top 1% of ranked servers. The trio table places it at #38.
Wipe days
What is the wipe schedule on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
every Monday at 10:02 UTC is when Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipes. Monday 2 November at 10:02 UTC is when its next wipe is due. 3 days 21 hours ago is when its current world was made. A weekly wipe schedule is published in its tags.
What does wipe day look like on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
At their busiest, its recent wipes drew 100 players on average. With 45 more waiting in the queue, the crowd peaked 32 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. It fell below half by day 4 when it didn't hold.
How to join
How do I join Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Console route: F1 in Rust, then client.connect 185.207.214.134:20000. Or use Launch Rust here, which opens Rust through Steam and connects you. https://magicrust.gg/serv11 is where its website lives.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,jp2,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z
Game
gmrust
mp100
ts3
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
