Rust Player Stats
Live UTC 61,329 playing

Online 185.207.214.23:20000 checked 11m ago

Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий

2x trio weekly wipes moddedoxide
Players now18
Slots100
Full18%
7-day average62peak 238
Rank#301top 1%
Last wipe3d agoweekly schedule
Next wipe3d 9hMon 2 Nov, 10:05 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now18
18% of the slots taken
7-day average62
players on an average hour this week
7-day peak238
the fullest it got this week
48-hour peak169
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps48
average over 48 hours; 60 or more is smooth
Standingtop 1%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
05010015020001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

FitnessServer performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #37 of the trio servers (top 6%). Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeMonday 2 November, 10:05 UTCin 3d 9h Every Monday at 10:05 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak185players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 3d 9hMon 2 Nov, 10:05 UTC
  2. 6d 18hThu 5 Nov, 19:00 UTCFW
  3. 10d 9hMon 9 Nov, 10:05 UTC
  4. 17d 9hMon 16 Nov, 10:05 UTC
  5. 24d 9hMon 23 Nov, 10:05 UTC
  6. 31d 9hMon 30 Nov, 10:05 UTC
  7. 34d 18hThu 3 Dec, 19:00 UTCFW
  8. 38d 9hMon 7 Dec, 10:05 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 238, 29 hours in, with 56 in the queue.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:05 UTC3d ago 238+56 queue – running 8
Mon 19 Oct, 10:01 UTC10d ago 88 halved by day 5 7 days 10
Mon 12 Oct, 10:02 UTC17d ago 230+22 queue halved by day 3 7 days 6
Mon 5 Oct, 10:02 UTC24d ago 234+35 queue halved by day 3 7 days 90
Mon 28 Sep, 10:01 UTC31d ago 233+38 queue halved by day 3 7 days 14
Mon 21 Sep, 10:01 UTC38d ago 176 halved by day 4 7 days 2
Mon 14 Sep, 10:02 UTC45d ago 129 halved by day 4 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?

The lights are on at Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий: online as you read this. Going by the uptime it reports, the last restart came about 17 hours ago. 85% of the time over the last 7 full days, which is 143 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий run smoothly?

48 server fps on average over 48 hours, and never under 47. Up to 244,493 entities sat in the world, buildings and deployables included. Memory use reached 7,046 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий on?

On Windows, Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий located?

The name of Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий points to Europe, though it publishes no region tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 185.207.214.23:20000.

Tags

What do the server tags on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?

The game's server browser reads these tags from Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts3 (Group limit): No more than 3 to a team; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

One operator most likely runs Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий and the 35 other servers we track that share its magicrust.gg hostname.

Which Rust Player Stats lists and filters include Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

You will find Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий on the following Rust Player Stats lists: 2x Rust servers, EU Rust servers, live, Modded Rust servers, live and Trio Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Map and rules

Which map is running on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Size 4,000, seed 1112022: that is the procedural map Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: ДЛЯ CЛAБЫX ПK.

What are the rules and settings on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Gather rate for Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий is 2x, straight from its name. A group holds 3 players at most (trio). It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий at the moment?

Out of 100 slots, 18 are taken on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий at this moment. Seven days back gives an average of 62 players and a peak of 238. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 160 players.

Where does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit in the rankings?

Ranked #301 on seven-day player hours, Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий is in the top 1% of all ranked servers. Among servers in the trio group, it ranks #37.

Wipe schedule

What is the wipe schedule on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий follows a wipe rhythm of every Monday at 10:05 UTC. On Monday 2 November at 10:05 UTC, its next wipe is due. 3 days 14 hours ago, its current world was made. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

185 players on average is what its recent wipes drew at their busiest. 29 hours after the wipe, the crowd peaked on the latest wipe, and 56 more waited in the queue. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3, it had fallen below half when it didn't hold.

How to join

How do I join Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Console route: F1 in Rust, then client.connect 185.207.214.23:20000. Or use Launch Rust here, which opens Rust through Steam and connects you. https://magicrust.gg/serv10 is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players It holds 100 slots.
ts3
Group limit No more than 3 to a team.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.