Rust Player Stats
Live UTC 38,014 playing

Online EU · fra 213.32.25.216:28515 checked 13m ago

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 2
Rank#11,277top 51% · #2357 in EU
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps256
average over 48 hours; 60 or more is smooth
Standingtop 51%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:28 UTC6d ago 1 – running 0
Tue 20 Oct, 09:58 UTC8d ago 1 held half 2.5 days 0
Thu 1 Oct, 18:48 UTC FW27d ago 0 – 18.6 days 0
Wed 23 Sep, 15:05 UTC35d ago 2 halved by day 2 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked online, and how reliable is it?

The lights are on at [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked: online as you read this. Going by the uptime it reports, the last restart came about 6 days 2 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked run smoothly?

Averaging 256 server fps across the last 48 hours, it held a floor of 256. Up to 1,321 entities sat in the world, buildings and deployables included. 3,675 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked on?

Linux carries Rust network protocol 2635 and build 168909 at [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked. To get in, your game needs the same protocol; Steam handles the update.

Where is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked located?

Europe is where the EU tag puts [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, and its region code is fra. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 213.32.25.216:28515.

Server tags

What do the server tags on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts5 (Group limit): Teams cap at 5; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rfra (Region code): Its region code is fra; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Practice your aim and PvP with loot handed over; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): The server browser files it under Europe are the tags [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

The Rust Player Stats lists that include [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked are: EU Rust servers, live, Modded Rust servers, live and Rust aim training servers, ranked live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked runs a game-generated procedural map: size 4,000, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called discord.heatline.gg.

What are the rules and settings on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

Nothing in the name of [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked states a gather rate. A group holds 5 players at most. parkour, battle royale, arenas and Bedwars: that is the minigames & battle royale game mode. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked right now?

The board shows [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked at 0 players, with 50 slots in total. The seven-day average sits at 0 players; the peak reached 2. Peak traffic in the last 48 hours landed at 20:00 UTC, averaging 2 players.

Where does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked sit in the rankings?

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked sits at #11,277 for player hours in the past seven days — #2,357 in Europe and inside the top 51% of every ranked server.

Wipe days

What is the wipe schedule on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

There is no next wipe to predict for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 6 days 4 hours ago, its current world was made.

What does wipe day look like on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

How to join

How do I join [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

In the Rust console (F1) type client.connect 213.32.25.216:28515. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://heatline.gg is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^e,^d,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts5
Group limit Teams cap at 5.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$rfra
Region code Its region code is fra.

Gameplay

^e
Minigames Minigames here: arenas, Bedwars, parkour and more.
^d
Combat training Practice your aim and PvP with loot handed over.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.