Rust Player Stats
Live UTC 41,011 playing

Online 27.113.208.24:28015 checked 10m ago

[JP][PVE][MOD]Stardust Over The Town Season42.5

moddedoxidepve
Players now0
Slots30
Full0%
7-day average2peak 13
Rank#1,950top 9%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 30 slots
Players now0
0% of the slots taken
7-day average2
players on an average hour this week
7-day peak13
the fullest it got this week
48-hour peak13
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps103
average over 48 hours; 60 or more is smooth
Standingtop 9%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap16.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Tue 20 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 12:22 UTC8d ago 13 – running 7
Thu 1 Oct, 19:42 UTC FW27d ago 16 halved by day 4 18.7 days 0
Thu 17 Sep, 19:13 UTC41d ago 7 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [JP][PVE][MOD]Stardust Over The Town Season42.5 online, and how reliable is it?

Right now [JP][PVE][MOD]Stardust Over The Town Season42.5 is online. The reported uptime puts the last restart at roughly 4 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [JP][PVE][MOD]Stardust Over The Town Season42.5 run smoothly?

103 server fps on average over 48 hours, and never under 57. Up to 133,356 entities sat in the world, buildings and deployables included. 5,046 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [JP][PVE][MOD]Stardust Over The Town Season42.5 on?

On Windows, [JP][PVE][MOD]Stardust Over The Town Season42.5 runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [JP][PVE][MOD]Stardust Over The Town Season42.5 located?

Nothing in the tags places [JP][PVE][MOD]Stardust Over The Town Season42.5, but its name points to Asia. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 27.113.208.24:28015.

Tags

What do the server tags on [JP][PVE][MOD]Stardust Over The Town Season42.5 mean?

Tags published by [JP][PVE][MOD]Stardust Over The Town Season42.5 and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp30 (Max players): It holds 30 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [JP][PVE][MOD]Stardust Over The Town Season42.5?

You will find [JP][PVE][MOD]Stardust Over The Town Season42.5 on the following Rust Player Stats lists: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on [JP][PVE][MOD]Stardust Over The Town Season42.5?

[JP][PVE][MOD]Stardust Over The Town Season42.5 runs a game-generated procedural map: size 4,500, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on [JP][PVE][MOD]Stardust Over The Town Season42.5?

No gather rate appears in the name of [JP][PVE][MOD]Stardust Over The Town Season42.5. Up to 8 players to a group, which is the default. other players are not fought: that is the pve game mode. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

What is the population on [JP][PVE][MOD]Stardust Over The Town Season42.5 at the moment?

0 of 30 slots are filled on [JP][PVE][MOD]Stardust Over The Town Season42.5 right now. The seven-day average sits at 2 players; the peak reached 13. Peak traffic in the last 48 hours landed at 14:00 UTC, averaging 11 players.

Where does [JP][PVE][MOD]Stardust Over The Town Season42.5 sit in the rankings?

Player hours over seven days place [JP][PVE][MOD]Stardust Over The Town Season42.5 at #1,950, among the top 9% of ranked servers.

Wipe timing

What is the wipe schedule on [JP][PVE][MOD]Stardust Over The Town Season42.5?

No next wipe can be predicted for [JP][PVE][MOD]Stardust Over The Town Season42.5, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 8 days 13 hours ago is when its current world was made.

What does wipe day look like on [JP][PVE][MOD]Stardust Over The Town Season42.5?

The average busiest point of its recent wipes was 12 players. The crowd reached its peak 3 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 4, it had fallen below half when it didn't hold.

How to join

How do I join [JP][PVE][MOD]Stardust Over The Town Season42.5?

In the Rust console (F1) type client.connect 27.113.208.24:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp30
Max players It holds 30 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.