Rust Player Stats
Live UTC 34,406 playing

Online EU 46.173.158.7:28015 checked 24m ago

Flying Copters 2x | Mini + DogFight | Heli Training

2x monthly wipes moddedoxide
Players now0
Slots32
Full0%
7-day average2peak 8
Rank#2,426top 11% · #931 in EU
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 32 slots
Players now0
0% of the slots taken
7-day average2
players on an average hour this week
7-day peak8
the fullest it got this week
48-hour peak6
the busiest hour of the last two days
On the list41 of 48 hours
hours it answered in the last two days
Server fps59
average over 48 hours; 60 or more is smooth
Standingtop 11%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246806:0016:0000:0010:0020:0004:00

Hourly average and peak, UTC.

FitnessServer performance

02040608006:0016:0000:0010:0020:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 13h The force wipe · high confidence

usual gap5.9 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW26d ago 6 – running 6
Fri 25 Sep, 20:14 UTC32d ago 5 held half 5.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Flying Copters 2x | Mini + DogFight | Heli Training online, and how reliable is it?

Online now, Flying Copters 2x | Mini + DogFight | Heli Training is up. The reported uptime puts the last restart at roughly 4 minutes ago. The last 7 full days put it at 160 of 168 hours up, 95% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Flying Copters 2x | Mini + DogFight | Heli Training run smoothly?

Averaging 59 server fps across the last 48 hours, it held a floor of 50. Its entity count reached 120,933: buildings, deployables and the rest of the world. 3,975 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Flying Copters 2x | Mini + DogFight | Heli Training on?

Linux carries Rust network protocol 2635 and build 168909 at Flying Copters 2x | Mini + DogFight | Heli Training. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Flying Copters 2x | Mini + DogFight | Heli Training located?

The EU tag on Flying Copters 2x | Mini + DogFight | Heli Training puts it in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 46.173.158.7:28015 is the address.

Server tags

What do the server tags on Flying Copters 2x | Mini + DogFight | Heli Training mean?

Tags published by Flying Copters 2x | Mini + DogFight | Heli Training and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp32 (Max players): Slot count: 32; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP with loot handed over; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): In the server browser it sits under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Flying Copters 2x | Mini + DogFight | Heli Training?

You will find Flying Copters 2x | Mini + DogFight | Heli Training on the following Rust Player Stats lists: 2x Rust servers, EU Rust servers, live, Modded Rust servers, live and Rust aim training servers, ranked live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Rules and settings

Which map is running on Flying Copters 2x | Mini + DogFight | Heli Training?

The procedural map on Flying Copters 2x | Mini + DogFight | Heli Training is size 4,500, generated by the game from seed 1768763. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Flying Copters 2x | Mini + DogFight | Heli Training?

2x gather is what Flying Copters 2x | Mini + DogFight | Heli Training runs, matching its name. The cap is 8 players per group, the game's default. It plays as minigames & battle royale, parkour, battle royale, arenas and Bedwars. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Flying Copters 2x | Mini + DogFight | Heli Training at the moment?

Out of 32 slots, 0 are taken on Flying Copters 2x | Mini + DogFight | Heli Training at this moment. Averaged across seven days: 2 players. The high point: 8. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 4 players.

Where does Flying Copters 2x | Mini + DogFight | Heli Training sit in the rankings?

In Europe it is #931, and #2,426 on seven-day player hours, in the top 11% of all ranked servers: Flying Copters 2x | Mini + DogFight | Heli Training.

Wipe schedule

What is the wipe schedule on Flying Copters 2x | Mini + DogFight | Heli Training?

Once a month, Flying Copters 2x | Mini + DogFight | Heli Training wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 26 days 11 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on Flying Copters 2x | Mini + DogFight | Heli Training?

6 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Joining the server

How do I join Flying Copters 2x | Mini + DogFight | Heli Training?

Press F1 in Rust, bring up the console and enter client.connect 46.173.158.7:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://discord.com/invite/ST4bPjk7fj.

GlossaryServer tags

what each one means

Published as mp32,ptrak,$r?,v2635,^m,^e,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp32
Max players Slot count: 32.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Gameplay

^e
Minigames It hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Practice your aim and PvP with loot handed over.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.