Online 51.161.198.60:60406 checked 10m ago
[AU] Dave Pure
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 6d 21h The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:36 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is [AU] Dave Pure online, and how reliable is it?
Online now, [AU] Dave Pure is up. The reported uptime puts the last restart at roughly 15 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does [AU] Dave Pure run smoothly?
100 server fps on average over 48 hours, and never under 20. Buildings, deployables and everything else in the world pushed the entity count to 121,898. 3,752 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is [AU] Dave Pure on?
On Linux, [AU] Dave Pure runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is [AU] Dave Pure located?
Nothing in the tags places [AU] Dave Pure, but its name points to Oceania. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 51.161.198.60:60406 is the address.
Lists and filters
What do the server tags on [AU] Dave Pure mean?
Tags published by [AU] Dave Pure and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include [AU] Dave Pure?
These Rust Player Stats lists take [AU] Dave Pure: Oceania Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is running on [AU] Dave Pure?
The procedural map on [AU] Dave Pure is size 4,500, generated by the game from seed 1415738502. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on [AU] Dave Pure?
Nothing in the name of [AU] Dave Pure states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on [AU] Dave Pure at the moment?
The board shows [AU] Dave Pure at 0 players, with 100 slots in total. Seven days back gives an average of 0 players and a peak of 1.
Where does [AU] Dave Pure sit in the rankings?
Ranked #12,870 on seven-day player hours, [AU] Dave Pure is in the top 58% of all ranked servers.
Wipe timing
What is the wipe schedule on [AU] Dave Pure?
Once a month, [AU] Dave Pure wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 25 days 16 hours ago, its current world was made. Its tags carry a monthly wipe schedule.
What does wipe day look like on [AU] Dave Pure?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 20 hours after the latest wipe.
Joining the server
How do I join [AU] Dave Pure?
In the Rust console (F1) type client.connect 51.161.198.60:60406. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.