Rust Player Stats
Live UTC 44,561 playing

Online 51.161.199.230:28015 checked 11m ago

[AU] Facepunch 2

official monthly wipes vanilla
Players now4
Slots250
Full2%
7-day average7peak 14
Rank#1,220top 5%
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 250 slots
Players now4
2% of the slots taken
7-day average7
players on an average hour this week
7-day peak14
the fullest it got this week
48-hour peak11
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps185
average over 48 hours; 60 or more is smooth
Standingtop 5%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152002:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 17h The force wipe · high confidence

wipe-day peak30players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 30 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [AU] Facepunch 2 online, and how reliable is it?

Right now [AU] Facepunch 2 is online. Going by the uptime it reports, the last restart came about 11 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [AU] Facepunch 2 run smoothly?

The last 48 hours average out at 185 server fps; it never dropped below 149. Buildings, deployables and everything else in the world pushed the entity count to 130,159. The memory ceiling was 5,966 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [AU] Facepunch 2 on?

On Windows, [AU] Facepunch 2 runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [AU] Facepunch 2 located?

Nothing in the tags places [AU] Facepunch 2, but its name points to Oceania. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 51.161.199.230:28015.

Server tags

What do the server tags on [AU] Facepunch 2 mean?

The game's server browser reads these tags from [AU] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp250 (Max players): It holds 250 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^t (Tutorial on): New to Rust? Facepunch's tutorial runs here; sc2 (Custom tag): The owner or a plugin added this non-standard tag. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs [AU] Facepunch 2?

A single operator most likely stands behind [AU] Facepunch 2 and the 124 other servers we track with the same playrust.com hostname.

Which Rust Player Stats lists and filters include [AU] Facepunch 2?

The Rust Player Stats lists that include [AU] Facepunch 2 are: Oceania Rust servers, live, Official Rust servers, ranked live, Rust tutorial servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Server rules

Which map is running on [AU] Facepunch 2?

[AU] Facepunch 2 runs a game-generated procedural map: size 4,500, seed 157227784. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [AU] Facepunch 2?

Nothing in the name of [AU] Facepunch 2 states a gather rate. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. The in-game Official tab is where it is listed. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [AU] Facepunch 2 right now?

The board shows [AU] Facepunch 2 at 4 players, with 250 slots in total. Seven days back gives an average of 7 players and a peak of 14. The busiest stretch of the last 48 hours came at 09:00 UTC, averaging 9 players.

Where does [AU] Facepunch 2 sit in the rankings?

Player hours over seven days place [AU] Facepunch 2 at #1,220, among the top 5% of ranked servers.

Wipe days

What is the wipe schedule on [AU] Facepunch 2?

With the force wipe, [AU] Facepunch 2 wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 27 days 7 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on [AU] Facepunch 2?

30 players on average is what its recent wipes drew at their busiest. 39 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join [AU] Facepunch 2?

In the Rust console (F1) type client.connect 51.161.199.230:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, standard Rust style.
mp250
Max players It holds 250 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on New to Rust? Facepunch's tutorial runs here.

Other

sc2
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.