Online 83.147.29.183:28015 checked 10m ago
Imperfect World - HARDCORE MODE PVE
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 9d 0h The force wipe · high confidence
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:54 UTC FW25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Imperfect World - HARDCORE MODE PVE online, and how reliable is it?
The lights are on at Imperfect World - HARDCORE MODE PVE: online as you read this. About 4 days 21 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does Imperfect World - HARDCORE MODE PVE run smoothly?
71 server fps on average over 48 hours, and never under 63. Its entity count reached 113,448: buildings, deployables and the rest of the world. 5,285 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Imperfect World - HARDCORE MODE PVE on?
On Windows, Imperfect World - HARDCORE MODE PVE runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is Imperfect World - HARDCORE MODE PVE located?
No region is published by Imperfect World - HARDCORE MODE PVE. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 83.147.29.183:28015.
Lists and filters
What do the server tags on Imperfect World - HARDCORE MODE PVE mean?
The game's server browser reads these tags from Imperfect World - HARDCORE MODE PVE: gmhardcore (Game mode): The mode is hardcore, harsher rules; mp50 (Max players): It holds 50 slots; ts0 (Group limit): You can't form teams; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Imperfect World - HARDCORE MODE PVE?
These Rust Player Stats lists take Imperfect World - HARDCORE MODE PVE: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Map and rules
Which map is running on Imperfect World - HARDCORE MODE PVE?
Map size is 4,250 on the procedural map Imperfect World - HARDCORE MODE PVE runs, generated by the game.
What are the rules and settings on Imperfect World - HARDCORE MODE PVE?
The name of Imperfect World - HARDCORE MODE PVE does not say what the gather rate is. It publishes no limit on groups. hardcore, The toughest mode from Facepunch. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on Imperfect World - HARDCORE MODE PVE at the moment?
1 of 50 slots are filled on Imperfect World - HARDCORE MODE PVE right now. Averaged across seven days: 0 players. The high point: 3. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 3 players.
Where does Imperfect World - HARDCORE MODE PVE sit in the rankings?
The last seven days put Imperfect World - HARDCORE MODE PVE at #4,171 on player hours: top 19% of all ranked servers.
Wipe days
What is the wipe schedule on Imperfect World - HARDCORE MODE PVE?
With the force wipe, Imperfect World - HARDCORE MODE PVE wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 25 days 23 hours ago, its current world was made.
What does wipe day look like on Imperfect World - HARDCORE MODE PVE?
The average busiest point of its recent wipes was 3 players. The crowd reached its peak 1 hours after the latest wipe.
Joining the server
How do I join Imperfect World - HARDCORE MODE PVE?
Press F1 in Rust, bring up the console and enter client.connect 83.147.29.183:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. http://dirtydevver.uk/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
