Rust Player Stats
Live UTC 89,289 playing

Offline 90.231.47.195:28015 checked 11h ago

ReRust-DevServer - Whitelisted WIPED 25/10

monthly wipes vanillamoddedcarbon
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#6,411top 29%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list37 of 48 hours
hours it answered in the last two days
Server fps82
average over 48 hours; 60 or more is smooth
Standingtop 29%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75120:0003:0010:0018:0001:0008:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020020:0003:0010:0018:0001:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:32 UTC3d ago – – – 1
Sat 24 Oct, 21:58 UTC3d ago – – – 0
Sat 24 Oct, 02:46 UTC4d ago – – – 1
Sat 24 Oct, 02:25 UTC4d ago – – – 1
Sat 24 Oct, 02:07 UTC4d ago – – – 0
Fri 23 Oct, 22:35 UTC4d ago – – – 0
Sun 18 Oct, 14:16 UTC10d ago 1 halved by day 4 5.3 days 0
Sat 17 Oct, 23:37 UTC10d ago 1 – 0.6 days 0
Mon 12 Oct, 14:08 UTC16d ago – – – 0
Mon 12 Oct, 10:08 UTC16d ago 1 held half 5.6 days 0
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is ReRust-DevServer - Whitelisted WIPED 25/10 online, and how reliable is it?

Down at the moment, ReRust-DevServer - Whitelisted WIPED 25/10 was last seen 11 hours ago. Going by the uptime it reports, the last restart came about 4 minutes ago. The last 7 full days put it at 140 of 168 hours up, 83% uptime. Rust Player Stats logged it for the first time on 11 October 2026.

Does ReRust-DevServer - Whitelisted WIPED 25/10 run smoothly?

Averaging 82 server fps across the last 48 hours, it held a floor of 63. Up to 61,422 entities sat in the world, buildings and deployables included. 2,901 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is ReRust-DevServer - Whitelisted WIPED 25/10 on?

On Linux, ReRust-DevServer - Whitelisted WIPED 25/10 runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is ReRust-DevServer - Whitelisted WIPED 25/10 located?

Nothing on ReRust-DevServer - Whitelisted WIPED 25/10 states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 90.231.47.195:28015.

Tags

What do the server tags on ReRust-DevServer - Whitelisted WIPED 25/10 mean?

The game's server browser reads these tags from ReRust-DevServer - Whitelisted WIPED 25/10: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include ReRust-DevServer - Whitelisted WIPED 25/10?

The Rust Player Stats lists that include ReRust-DevServer - Whitelisted WIPED 25/10 are: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Rules and settings

Which map is running on ReRust-DevServer - Whitelisted WIPED 25/10?

ReRust-DevServer - Whitelisted WIPED 25/10 runs a game-generated procedural map: size 3,350, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on ReRust-DevServer - Whitelisted WIPED 25/10?

The name of ReRust-DevServer - Whitelisted WIPED 25/10 does not say what the gather rate is. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is ReRust-DevServer - Whitelisted WIPED 25/10 right now?

The board shows ReRust-DevServer - Whitelisted WIPED 25/10 offline, last seen 11 hours ago. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 04:00 UTC, averaging 1 players.

Where does ReRust-DevServer - Whitelisted WIPED 25/10 sit in the rankings?

Player hours over seven days place ReRust-DevServer - Whitelisted WIPED 25/10 at #6,411, among the top 29% of ranked servers.

Wipe schedule

What is the wipe schedule on ReRust-DevServer - Whitelisted WIPED 25/10?

A new world is made every ReRust-DevServer - Whitelisted WIPED 25/10 hours, so no wipe schedule exists; and those resets are not wipes.

Connect

How do I join ReRust-DevServer - Whitelisted WIPED 25/10?

Console route: F1 in Rust, then client.connect 90.231.47.195:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players It holds 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.